Esempio n. 1
0
 public EmitRules(double degrees, int interval, float scale, float speed, EmitDirectionMode mode = EmitDirectionMode.Fixed, int particleLifetime = 100)
 {
     emitDegrees = degrees;
     this.range = Vector2.Zero;
     this.interval = interval;
     this.speed = speed;
     this.scale = scale;
     this.mode = mode;
     this.particleLifetime = particleLifetime;
 }
Esempio n. 2
0
 public EmitRules(int interval, float scale, float speed, EmitDirectionMode mode = EmitDirectionMode.Random, int particleLifetime = 100)
 {
     this.emitDegrees = 0;
     this.range = Vector2.Zero;
     this.interval = interval;
     this.scale = scale;
     this.speed = speed;
     this.mode = mode;
     this.particleLifetime = particleLifetime;
 }