public async Task GetInboundChannelAsync(SocketGuild g, Server s)
        {
            if (s.Config.InboundChannel == 0)
            {
                Embed e = EmbedData.Throw(Context, $"**CrossChat** is currently unbound to a channel.");
                await ReplyAsync(embed : e);

                return;
            }

            if (!g.TryGetTextChannel(s.Config.InboundChannel, out SocketTextChannel c))
            {
                Embed e = EmbedData.Throw(Context, $"{g.Name} is lacking the saved channel.", "This channel no longer exists, and the inbound channel will now be reset.", false);
                await ReplyAsync(embed : e);

                // find a default value.
                s.Config.InboundChannel = 0;
                return;
            }

            EmbedBuilder emb = EmbedData.DefaultEmbed;

            emb.WithColor(EmbedData.GetColor("error"));
            emb.WithDescription($"**CrossChat** is currently bound to {c.Mention}.");

            await ReplyAsync(embed : emb.Build());
        }
Esempio n. 2
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        public async Task WagerDiceRollRangeAsync(OldAccount a, int wager, int size, int midpoint, bool dir = false)
        {
            Dice d   = new Dice(size);
            int  min = dir ? 1 : 2;
            int  max = dir ? (size - 1) : size;

            // exception catchers.
            if (!midpoint.IsInRange(min, max))
            {
                EmbedBuilder e = new EmbedBuilder();
                e.WithColor(EmbedData.GetColor("error"));

                if (!a.Config.Overflow)
                {
                    await ReplyAsync(embed : EmbedData.Throw(Context, "Midpoint out of range.", $"The midpoint must be inside the range of {min} to {max}.", false));

                    return;
                }
                midpoint = midpoint.InRange(min, max);
            }

            CasinoResult outcome = CasinoService.BetRangedRoll(a, d, wager, midpoint, dir);

            await ReplyAsync(embed : outcome.Generate());
        }
Esempio n. 3
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        // bet on a dice roll with n amount of sides
        // choose the sides that you think it will land on.
        public async Task WagerDiceRollAsync(OldAccount a, int wager, int size, params int[] clear)
        {
            EmbedBuilder e = new EmbedBuilder();

            e.WithColor(EmbedData.GetColor("error"));

            Dice d = new Dice(size);

            string err = "";

            if (clear.Length == 0)
            {
                err = "You need to at least place one landing point.";
                await ReplyAsync(embed : EmbedData.Throw(Context, "Empty landing points.", err, false));

                return;
            }

            if (clear.Length > (d.Sides - 1))
            {
                err = $"You can only place up to {d.Sides - 1} landing points.";
                await ReplyAsync(embed : EmbedData.Throw(Context, "Max landing points hit.", err, false));

                return;
            }

            List <int> called = new List <int>();

            foreach (int safe in clear)
            {
                if (safe > d.Sides)
                {
                    err = $"You can't place a landing point higher than {d.Sides}.";
                    await ReplyAsync(embed : EmbedData.Throw(Context, "Landing point out of range.", err, false));

                    return;
                }
                if (safe.EqualsAny(called))
                {
                    err = "You cannot place a landing point on a side twice.";
                    await ReplyAsync(embed : EmbedData.Throw(Context, "Duplicate landing point.", err, false));

                    return;
                }
                else
                {
                    called.Add(safe);
                }
            }

            CasinoResult outcome = CasinoService.BetSelectiveRoll(a, d, wager, clear);

            await ReplyAsync(embed : outcome.Generate());
        }
Esempio n. 4
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            public async Task GetPinAsync()
            {
                if (!Context.Channel.HasPins(out IReadOnlyCollection <RestMessage> pins))
                {
                    await ReplyAsync(embed : EmbedData.Throw(Context, "This channel has no pinned messages."));

                    return;
                }

                RestMessage pin = pins.ToList()[RandomProvider.Instance.Next(1, pins.Count) - 1];
                await ModuleManager.TryExecute(Context.Channel, Context.Channel.SendRestMessageAsync(pin));
            }
Esempio n. 5
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        public async Task DoubleOrNothingAsync(OldAccount a, ulong wager, int times)
        {
            if (times <= 0)
            {
                string err = "You need to set the tick counter for the machine to land on.";
                await ReplyAsync(embed : EmbedData.Throw(Context, "Invalid tick counter.", err, false));

                return;
            }

            CasinoResult outcome = CasinoService.DoubleOrNothing(a, wager, times);

            await ReplyAsync(embed : outcome.Generate());
        }
Esempio n. 6
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        public async Task GetReportAsync(OldGlobal g, ulong id)
        {
            OldAccount a = Context.Account;

            if (g.TryGetReport(id, out Report r))
            {
                await ReplyAsync(embed : r.Generate(a).Build());

                return;
            }

            Embed e = EmbedData.Throw(Context, "Invalid report.", $"R({id}) could not be found in the report collection.", false);

            await ReplyAsync(embed : e);
        }
        public async Task SetInboundChannelAsync(SocketGuildUser u, Server s, SocketGuild g, SocketTextChannel c)
        {
            if (!u.EnsureRank(s, g))
            {
                await ReplyAsync(embed : EmbedData.Throw(Context, "Unensured.", "You must be ensured to configure **CrossChat's** inbound channel.", false));

                return;
            }

            EmbedBuilder e = EmbedData.DefaultEmbed;

            e.WithTitle("Inbound channel set.");
            e.WithDescription($"Inbound messages will now be sent to {c.Mention}.");

            s.Config.SetInboundChannel(c);
            await ReplyAsync(embed : e.Build());

            Context.Data.Update(s);
        }
Esempio n. 8
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        public async Task GetReportsAsync(OldGlobal g, int page = 1)
        {
            EmbedBuilder e = EmbedData.DefaultEmbed;

            EmbedFooterBuilder f = new EmbedFooterBuilder();

            f.WithText($"{EmojiIndex.Report} Reports");
            e.WithFooter(f);

            const int MAX_DESC = 1024;
            string    desc     = "";

            List <string> list         = new List <string>();
            List <string> descriptions = new List <string>();

            List <Report> reports  = g.Reports;
            List <Report> accepted = g.AcceptedReports;


            foreach (Report accept in accepted)
            {
                list.Add("**+** " + accept.ToString(Context.Account));
            }
            foreach (Report r in reports)
            {
                list.Add(r.ToString(Context.Account));
            }
            if (!list.Funct())
            {
                await ReplyAsync(embed : EmbedData.Throw(Context, "Empty collection.", "There are currently no reports.", false));

                return;
            }

            Embed q = EmbedData.GenerateEmbedList(list, page, e);

            await ReplyAsync(embed : q);
        }