// Use this for initialization private void Start() { _characterController = GetComponent <CharacterController>(); _camera = Camera.main; _fovKick.Setup(_camera); _headBob.Setup(_camera, _stepInterval); _audioSource = GetComponent <AudioSource>(); _mouseLook = GetComponent <ArcherMouseLook>(); _mouseLook.Init(transform, _camera.transform); _elvenBow = FindObjectOfType <ElvenBow>(); }
// Use this for initialization private void Start() { _controller = GetComponent <FirstPersonController>(); _audioSource = GetComponent <AudioSource>(); _elvenBow = FindObjectOfType <ElvenBow>(); }