public static void Process(Controller controller, EliteAPI.Events.IEvent apiEvent, ILogger logger) { try { if (apiEvent is EliteAPI.Events.StatusEvent) { var statusEvent = apiEvent as EliteAPI.Events.StatusEvent; var key = $"{statusEvent.Event}:{statusEvent.Value}"; switch (key) { case "Status.Gear:True": case "Status.Gear:False": controller.PlayFileEffect("gear.ffe", 2000); break; case "Status.Lights:True": case "Status.Lights:False": controller.PlayFileEffect("Vibrate.ffe", 750); break; case "Status.Hardpoints:True": case "Status.Hardpoints:False": controller.PlayFileEffect("Hardpoints.ffe", 1500); break; case "Status.CargoScoop:True": case "Status.CargoScoop:False": controller.PlayFileEffect("Cargo.ffe", 2000); break; case "Status.Landed:True": controller.PlayFileEffect("Landed.ffe", 1000); break; case "Status.Docked:True": controller.PlayFileEffect("Dock.ffe", 1000); break; case "Status.Overheating:True": controller.PlayFileEffect("Vibrate.ffe", 750); break; } } } catch (Exception ex) { logger.LogError(ex.Message); } }
public static void Process(EliteAPI.Events.IEvent apiEvent, ILogger logger, ILogger inGameLogger) { try { var scanInfoEvent = apiEvent as EliteAPI.Events.ScanInfo; if (null != scanInfoEvent) { Exploration.EliteActions.OutputValuableBody(scanInfoEvent, inGameLogger); } } catch (Exception ex) { logger.LogError(ex.Message); } }
public static void Process(EliteAPI.Events.IEvent apiEvent, ILogger logger, ILogger inGameLogger) // "InGame" Logger { try { logger.LogDebug($"{apiEvent.GetType().ToString()}"); var startJumpEvent = apiEvent as EliteAPI.Events.StartJumpInfo; if (null != startJumpEvent) { logger.LogDebug($"{startJumpEvent.JumpType} Jump Started: {startJumpEvent?.StarSystem}"); if (startJumpEvent.JumpType == "Hyperspace" && null != startJumpEvent?.StarSystem) { logger.LogDebug($"{startJumpEvent.JumpType} Jump Started: {startJumpEvent?.StarSystem}: Validated"); Task.Run(async() => { var system = await EdsmConnector.Connector.GetSystem(startJumpEvent.StarSystem).ConfigureAwait(false); logger.LogDebug($"System Received {system?.name}"); Exploration.EliteActions.OutputValuableSystems(system, inGameLogger); }).ContinueWith(t => { if (t.IsCanceled) { logger.LogError("JumpStarted Canceled"); } else if (t.IsFaulted) { logger.LogError($"JumpStarted Exception: {t.Exception}"); } else { logger.LogDebug("JumpStarted Event Complete"); } }); } } } catch (Exception ex) { logger.LogError(ex.Message); } }
public static void Process(EliteAPI.Events.IEvent apiEvent, ILogger logger, ILogger inGameLogger) { try { logger.LogDebug($"{apiEvent.GetType().ToString()}"); var allBodiesEvent = apiEvent as EliteAPI.Events.FSSAllBodiesFoundInfo; if (null != allBodiesEvent) { logger.LogDebug($"All Found: {allBodiesEvent.SystemName}"); Task.Run(async() => { var system = await EdsmConnector.Connector.GetSystem(allBodiesEvent.SystemName).ConfigureAwait(false); logger.LogDebug($"System Received {system?.name}"); Exploration.EliteActions.OutputValuableSystems(system, inGameLogger); }).ContinueWith(t => { if (t.IsCanceled) { logger.LogError($"AllBodiesEvent Canceled"); } else if (t.IsFaulted) { logger.LogError($"AllBodiesEvent Exception: {t.Exception}"); } else { logger.LogDebug($"AllBodiesEvent Complete"); } }); } } catch (Exception ex) { logger.LogError(ex.Message); } }
private void Process(DDJSB2.PioneerDDJSB2 ddjsb2, EliteAPI.Events.IEvent statusEvent) { Logger.LogDebug($"{statusEvent.GetType()}"); ddjsb2.LedControl(Leds.Deck.Deck1, Leds.PlayLed, false, GameService.GameStatusObservable.EliteAPI.Status.IsRunning); }
public static void Process(EliteAPI.Events.IEvent statusEvent, ILogger logger) { logger?.LogDebug($"{statusEvent.GetType()}"); }