private void Start() { elevatorManager = FindObjectOfType <ElevatorBuildingManager>(); warehouseManager = FindObjectOfType <WarehouseManager>(); resourceCounter = resourceCounterObject.GetComponent <RectTransform>(); resourceCounterTextMesh = resourceCounterObject.GetComponent <TextMesh>(); }
void Start() { GameObject resourceCounterObject = gameObject.transform.Find("Resource Counter").gameObject; resourceCounterTextMesh = resourceCounterObject.GetComponent <TextMesh>(); UpdateResourceCounterTextMesh(); elevatorManager = FindObjectOfType <ElevatorBuildingManager>(); }