// Used to reset hand's elements selection public void RemoveElementsFromHand(Hands.handEnum hand) { if (hand == Hands.handEnum.left) { leftHandElementsPair.clear(); } else if (hand == Hands.handEnum.right) { rightHandElementsPair.clear(); } updateHandElementsSelectionSprite(hand); }
private void clearCurrentSelectedElements() { HighlightElementSelection(elemsSelected.First, false); HighlightElementSelection(elemsSelected.Second, false); elemsSelected.clear(); }