Esempio n. 1
0
        private void DeleteLeftoverElements(HashSet <SceneElement> elementsWithDeletedParts)
        {
            List <SceneElement> elements = new List <SceneElement>();

            foreach (SceneElement sceneElement in this.SceneViewModel.ElementSelectionSet.Selection)
            {
                if (!elementsWithDeletedParts.Contains(sceneElement))
                {
                    elements.Add(sceneElement);
                }
            }
            ElementUtilities.SortElementsByDepth(elements);
            foreach (SceneElement sceneElement in elements)
            {
                this.SceneViewModel.ElementSelectionSet.RemoveSelection(sceneElement);
                this.SceneViewModel.DeleteElementTree(sceneElement);
            }
        }
Esempio n. 2
0
        public override void Execute(object arg)
        {
            ITypeId type = this.Type;

            if (type is ProjectNeutralTypeId && !this.SceneViewModel.ProjectContext.PlatformMetadata.IsSupported((ITypeResolver)this.SceneViewModel.ProjectContext, type))
            {
                return;
            }
            using (SceneEditTransaction editTransaction = this.DesignerContext.ActiveDocument.CreateEditTransaction(string.Format((IFormatProvider)CultureInfo.CurrentCulture, StringTable.UndoUnitLayoutPaneChangeLayoutType, new object[1]
            {
                (object)this.Type.Name
            })))
            {
                bool           flag1 = false;
                SceneViewModel activeSceneViewModel         = this.DesignerContext.ActiveSceneViewModel;
                ReadOnlyCollection <SceneElement> selection = this.DesignerContext.SelectionManager.ElementSelectionSet.Selection;
                SceneElement        primarySelection1       = this.DesignerContext.SelectionManager.ElementSelectionSet.PrimarySelection;
                List <SceneElement> list                 = new List <SceneElement>();
                bool                 flag2               = false;
                bool                 flag3               = false;
                bool                 flag4               = false;
                SceneElement         sceneElement1       = (SceneElement)null;
                IStoryboardContainer storyboardContainer = (IStoryboardContainer)null;
                SceneElement         primarySelection2   = (SceneElement)null;
                this.DesignerContext.SelectionManager.ElementSelectionSet.Clear();
                List <SceneElement> elements = new List <SceneElement>();
                elements.AddRange((IEnumerable <SceneElement>)selection);
                ElementUtilities.SortElementsByDepth(elements);
                foreach (SceneElement sceneElement2 in elements)
                {
                    ITypeId typeId1 = (ITypeId)null;
                    foreach (ITypeId typeId2 in ChangeLayoutTypeFlyoutCommand.LayoutTypes)
                    {
                        if (typeId2.IsAssignableFrom((ITypeId)sceneElement2.Type))
                        {
                            typeId1 = typeId2;
                            break;
                        }
                    }
                    if (typeId1 == null)
                    {
                        list.Add(sceneElement2);
                    }
                    else
                    {
                        if (activeSceneViewModel.LockedInsertionPoint != null)
                        {
                            if (activeSceneViewModel.LockedInsertionPoint.SceneElement == sceneElement2)
                            {
                                flag2 = true;
                            }
                            else if (sceneElement2.IsAncestorOf((SceneNode)activeSceneViewModel.ActiveSceneInsertionPoint.SceneElement))
                            {
                                sceneElement1 = activeSceneViewModel.ActiveSceneInsertionPoint.SceneElement;
                                flag2         = true;
                            }
                        }
                        if (primarySelection1 == sceneElement2)
                        {
                            flag4 = true;
                        }
                        if (!flag3 && activeSceneViewModel.ActiveStoryboardContainer == sceneElement2)
                        {
                            activeSceneViewModel.SetActiveStoryboardTimeline((IStoryboardContainer)null, (StoryboardTimelineSceneNode)null, (TriggerBaseNode)null);
                            flag3 = true;
                        }
                        using (sceneElement2.ViewModel.ForceBaseValue())
                        {
                            BaseFrameworkElement     parent1           = sceneElement2 as BaseFrameworkElement;
                            List <LayoutCacheRecord> layoutCache       = (List <LayoutCacheRecord>)null;
                            ILayoutDesigner          designerForParent = activeSceneViewModel.GetLayoutDesignerForParent(sceneElement2, true);
                            if (parent1 != null)
                            {
                                layoutCache = designerForParent.GetCurrentRects(parent1);
                            }
                            SceneElement elementContainingChildren = (SceneElement)null;
                            SceneElement sceneElement3             = ChangeLayoutTypeCommand.ChangeLayoutType(sceneElement2, type, ref elementContainingChildren);
                            editTransaction.Update();
                            if (sceneElement3.IsViewObjectValid)
                            {
                                this.SceneViewModel.DefaultView.UpdateLayout();
                                BaseFrameworkElement parent2 = elementContainingChildren as BaseFrameworkElement;
                                if (parent2 != null && parent2.IsViewObjectValid && layoutCache != null)
                                {
                                    activeSceneViewModel.GetLayoutDesignerForParent(elementContainingChildren, true).SetCurrentRects(parent2, layoutCache);
                                }
                                if (flag2 && sceneElement1 == null)
                                {
                                    sceneElement1 = elementContainingChildren;
                                }
                                if (flag3 && storyboardContainer == null)
                                {
                                    storyboardContainer = (IStoryboardContainer)sceneElement3;
                                }
                                if (flag4 && primarySelection2 == null)
                                {
                                    primarySelection2 = sceneElement3;
                                }
                                list.Add(sceneElement3);
                            }
                            flag1 = true;
                        }
                    }
                }
                if (flag2 && sceneElement1 != null)
                {
                    activeSceneViewModel.SetLockedInsertionPoint(sceneElement1);
                }
                if (flag3 && storyboardContainer != null)
                {
                    activeSceneViewModel.SetActiveStoryboardTimeline(storyboardContainer, (StoryboardTimelineSceneNode)null, (TriggerBaseNode)null);
                }
                this.DesignerContext.SelectionManager.ElementSelectionSet.SetSelection((ICollection <SceneElement>)list, primarySelection2);
                if (flag1)
                {
                    editTransaction.Commit();
                }
                else
                {
                    editTransaction.Cancel();
                }
            }
        }