private void CheckElement(ElementInstance element)
 {
     if (element.GetTokenAmount(GetTokenDefinition(0)) >= int.Parse(element.GetAttributeValue("Cena")))
     {
         element.Color = element.Definition.Colors[1];
         element.SetAttributeValue("Czy kupiony?", "Tak");
     }
     else
     {
         element.Color = element.Definition.Colors[0];
         element.SetAttributeValue("Czy kupiony?", "Nie");
     }
 }
Esempio n. 2
0
        public JsonResult EditElement(int gameId, int elementId, FormCollection elementData)
        {
            lock (Game)
            {
                try
                {
                    Player          player  = Platform.GetCurrentPlayer(Game);
                    ElementInstance element = Game.GetElement(elementId);

                    if (element.PlayerId != player.Id && !player.IsModerator())
                    {
                        throw new Error.AccessDenied();
                    }

                    foreach (var key in elementData.AllKeys)
                    {
                        if (element.Definition.HasAttribute(key))
                        {
                            element.Definition.GetAttribute(key).Validate(elementData.Get(key));
                            element.SetAttributeValue(key, elementData.Get(key));
                        }
                    }
                    Game.Definition.OnEditElement(Game, element);

                    return(Json(Result.Succes));
                }
                catch (Error.AppError ex)
                {
                    return(Json(new Result(ex.Message).AsFailure()));
                }
            }
        }
Esempio n. 3
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        public JsonResult AddElement(int gameId, int elementDefinitionId, FormCollection elementData)
        {
            lock (Game)
            {
                try
                {
                    ElementInstance element = new ElementInstance(Game.Definition.GetElementDefinition(elementDefinitionId));
                    element.PlayerId = Platform.GameAuthentication.GetPlayerId(gameId);

                    foreach (var key in elementData.AllKeys)
                    {
                        if (element.Definition.HasAttribute(key))
                        {
                            element.SetAttributeValue(key, elementData.Get(key));
                        }
                    }

                    if (element.Definition.CanAdd(Platform.GetCurrentPlayer(Game)))
                    {
                        int id = Game.AddElement(element);
                        return(Json(new Result(new { elementId = id }).AsSuccess()));
                    }
                    else
                    {
                        throw new Error.AccessDenied();
                    }
                }
                catch (Error.AppError ex)
                {
                    return(Json(new Result(ex.Message).AsFailure()));
                }
            }
        }