public override void OnPlayerEnter() { effector.Scale(0.1f, new Vector2(originalScale.x * 1.1f, originalScale.y * 0.95f)).Then() .Scale(0.1f, new Vector2(originalScale.x * 0.95f, originalScale.y * 1.05f)).Then() .Scale(0.1f, originalScale).Play(); ActivateParticles(); }
// Start is called before the first frame update void Start() { effector.Scale(1f, 3f).And().Alpha(0.5f, 0.5f).Then().Wait(1f) .Then().RotateTo(1f, 180f).Then().ColorChange(1f, new Color(0, 0, 0, 1)) .Then().Move(1f, new Vector2(2, 2)); }
public override void OnPlayerEnter() { effector.Scale(0.1f, 0.9f * originalScale).Then().Scale(0.15f, 1.15f * originalScale).Then().Scale(0.15f, 1.1f * originalScale).Play(); ActivateParticles(); }