Esempio n. 1
0
        IEnumerator CrPlay()
        {
            if (IsPlaying)
            {
                yield return(new WaitWhile(() => IsPlaying));
            }
            IsPlaying = true;

            Effecter.SetEffect(Target.TargetEffects, _effectId, true);
            OnBuffStart();

            Timer.Set(_duration);
            yield return(new WaitUntil(() => Timer.IsDone));

            OnBuffEnd();
            Effecter.SetEffect(Target.TargetEffects, _effectId, false);

            IsPlaying = false;
        }