public IEnumerator PostEffectRequest(EffectRequest request) { return(Post("/effects/", request.SerializeJSON(), result => { if (result.responseCode != 200) { Debug.LogError("Failed to request effect performance"); } })); }
public IEnumerator CancelEffectRequest(EffectRequest request) { return(Get("/effects/", result => { if (result.responseCode != 200) { Debug.LogError("Failed to cancel effect performance"); } }, "DELETE")); }
public override void AfterSwitch(FageStateMachine stateMachine, string beforeId) { base.AfterSwitch(stateMachine, beforeId); _effector = stateMachine as CameraEffector; _screen = _effector.screen; _blur = _effector.blur; EffectRequest request = _effector.GetRequest(); if (request == null) { _effector.ReserveState("CameraEffectorIdle"); return; } _presetFrom = _effector.DumpEffect(); _presetTo = _effector.GetPreset(request.preset); if (_presetTo == null) { _effector.ReserveState("CameraEffectorIdle"); return; } if (request.second > 0) { if ((_presetFrom.blurSize != _presetTo.blurSize) && (_presetFrom.blurEnable != _presetTo.blurEnable)) { _blur.enabled = true; } if ((_presetFrom.screenSaturation != _presetTo.screenSaturation) || (_presetFrom.chromaticAberrationMagnetude != _presetTo.chromaticAberrationMagnetude) || (_presetFrom.staticMagnetude != _presetTo.staticMagnetude) && (_presetFrom.screenEnable != _presetTo.screenEnable)) { _screen.enabled = true; } LeanTween.value(_effector.gameObject, 0f, 1f, request.second).setOnUpdate(OnTweenUpdate).setOnComplete(OnTweenComplete); } else { OnTweenComplete(); } }