Esempio n. 1
0
 public void ResetCamera(Camera cam)
 {
     if (ActiveENodes == null)
     {
         return;
     }
     for (int i = 0; i < MaxENodes; i++)
     {
         EffectNode node = ActiveENodes[i];
         if (node != null)
         {
             node.ResetCamera(cam);
         }
         else
         {
             node = AvailableENodes[i];
             node.ResetCamera(cam);
         }
     }
 }