Esempio n. 1
0
        private void SetDefaultConstantBuffers(EffectMaterial material)
        {
            void setDefaultConstantBuffer(string name, DeviceBuffer buffer)
            {
                var parameter = material.Effect.GetParameter(name, throwIfMissing: false);

                if (parameter != null)
                {
                    material.SetProperty(name, buffer);
                }
            }

            setDefaultConstantBuffer("GlobalConstantsShared", _globalConstantBufferShared.Buffer);
            setDefaultConstantBuffer("GlobalConstantsVS", _globalConstantBufferVS.Buffer);
            setDefaultConstantBuffer("GlobalConstantsPS", _globalConstantBufferPS.Buffer);

            switch (material.LightingType)
            {
            case LightingType.Terrain:
                setDefaultConstantBuffer("Global_LightingConstantsVS", _globalLightingVSTerrainBuffer.Buffer);
                setDefaultConstantBuffer("Global_LightingConstantsPS", _globalLightingPSTerrainBuffer.Buffer);
                break;

            case LightingType.Object:
                setDefaultConstantBuffer("Global_LightingConstantsVS", _globalLightingVSObjectBuffer.Buffer);
                setDefaultConstantBuffer("Global_LightingConstantsPS", _globalLightingPSObjectBuffer.Buffer);
                break;
            }
        }