Esempio n. 1
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 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="window">Reference to editor window</param>
 /// <param name="mapFile">Path to map file</param>
 /// <param name="roadMaterial">Road material</param>
 /// <param name="footwayMaterial">Footway material</param>
 /// <param name="buildingMaterial">building material</param>
 /// <param name="roofMaterial">Rooftop material</param>
 /// <param name="greenMaterial">Green material</param>
 public ImportMapWrapper(EditorImportWindow window, string mapFile, Material roadMaterial, Material footwayMaterial,
                         Material buildingMaterial, Material roofMaterial, Material greenMaterial)
 {
     _window           = window;
     _mapFile          = mapFile;
     _roadMaterial     = roadMaterial;
     _footwayMaterial  = footwayMaterial;
     _buildingMaterial = buildingMaterial;
     _roofMaterial     = roofMaterial;
     _greenMaterial    = greenMaterial;
 }
Esempio n. 2
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="window">Reference to editor window</param>
 /// <param name="mapFile">Path to map file</param>
 /// <param name="roadMaterial">Road material</param>
 /// <param name="footwayMaterial">Footway material</param>
 /// <param name="buildingMaterial">building material</param>
 /// <param name="roofMaterial">Rooftop material</param>
 /// <param name="waterMaterial">Water material</param>
 /// <param name="greenMaterial">Green material</param>
 /// <param name="rooftopHeight">Height of rooftop</param>
 /// <param name="riverWidth">Width of River</param>
 /// <param name="streamWidth">Width of stream</param>
 public ImportMapWrapper(EditorImportWindow window, string mapFile, Material roadMaterial, Material footwayMaterial,
                         Material buildingMaterial, Material waterMaterial, Material roofMaterial, Material greenMaterial, float rooftopHeight, float riverWidth, float streamWidth)
 {
     _window           = window;
     _mapFile          = mapFile;
     _roadMaterial     = roadMaterial;
     _footwayMaterial  = footwayMaterial;
     _buildingMaterial = buildingMaterial;
     _waterMaterial    = waterMaterial;
     _roofMaterial     = roofMaterial;
     _greenMaterial    = greenMaterial;
     _rooftopHeight    = rooftopHeight;
     _riverWidth       = riverWidth;
     _streamWidth      = streamWidth;
 }