Esempio n. 1
0
        private void PickFromFolder()
        {
            string dir = AssetDatabase.GetAssetPath(_collection);

            dir = Directory.GetParent(dir).FullName;
            dir = EditorUtility.OpenFolderPanel("open", dir, "");
            if (string.IsNullOrEmpty(dir))
            {
                return;
            }
            dir = EditorFileTools.GetPath(dir);
            if (!Directory.Exists(dir))
            {
                return;
            }
            List <SpriteInfo> sprites = new List <SpriteInfo>();

            sprites.AddRange(_collection.sprites);
            string[] files = Directory.GetFiles(dir).Where(a => a.EndsWith(".jpg") || a.EndsWith(".png")).ToArray();
            for (int i = 0; i < files.Length; i++)
            {
                string f = files[i];
                HandlerFile(f, sprites);
            }
            _collection.sprites = sprites.ToArray();
            CollectionToList();
            EditorUtility.SetDirty(_collection);
        }
Esempio n. 2
0
        private void PickFromFile()
        {
            string dir = AssetDatabase.GetAssetPath(_collection);

            dir = Directory.GetParent(dir).FullName;
            string file = EditorUtility.OpenFilePanelWithFilters("Pick File", dir, new[] { "Image Files", "png,jpg,tga" });

            if (string.IsNullOrEmpty(file))
            {
                return;
            }
            file = EditorFileTools.GetPath(file);
            List <SpriteInfo> sprites = new List <SpriteInfo>();

            sprites.AddRange(_collection.sprites);
            HandlerFile(file, sprites);
            _collection.sprites = sprites.ToArray();
            CollectionToList();
            EditorUtility.SetDirty(_collection);
        }