public void CheckCheckDcBtn(EButton button) { try { EditorEffectCheckHelper.CheckEffectDrawCall(); UnityEditor.EditorUtility.DisplayDialog("执行成功", "特效Dc个数", "Ok"); } catch (Exception e) { UnityEditor.EditorUtility.DisplayDialog("执行失败", e.Message, "Ok"); } }
private void ClickCheckTexRef(EButton button) { try { EditorEffectCheckHelper.CheckEffectTexture(); UnityEditor.EditorUtility.DisplayDialog("执行成功", "特效纹理引用", "Ok"); } catch (Exception e) { UnityEngine.Debug.Log(e); UnityEditor.EditorUtility.DisplayDialog("执行失败", e.Message, "Ok"); } }