public void UpdateEditItem(GameObject obj) { EditTogglePrefab data = obj.GetComponent<EditTogglePrefab>(); curEditData = data; if(data.type==EditItemType.image) { imageEditObj.SetActive(true); textEditObj.SetActive(false); } else { imageEditObj.SetActive(false); textEditObj.SetActive(true); } }
public void UpdateEditItem(GameObject obj) { drawBoardObj.SetActive(false); EditTogglePrefab data = obj.GetComponent <EditTogglePrefab>(); curEditData = data; if (data.type == EditItemType.image) { imageEditObj.SetActive(true); textEditObj.SetActive(false); } else { imageEditObj.SetActive(false); textEditObj.SetActive(true); RefreshEditTextArea(); } }