Esempio n. 1
0
 void Start()
 {
     if (instance != null)
     {
         Destroy(this);
     }
     else
     {
         instance    = this;
         debugScreen = GameObject.Find("Debug Screen");
         world       = GameObject.Find("World").GetComponent <World>();
         screen      = DebugScreen.GetInstance();
         player      = GameObject.Find("Player");
         settingMenu = GetComponent <SettingMenu>();
         if (MainScene == SceneManager.GetActiveScene().buildIndex)
         {
             inputController = PlayerInputController.GetInstance();
         }
         else
         {
             inputController = EditInputController.GetInstance();
         }
         WorldInit();
     }
 }
 private void Start()
 {
     if (instance != null)
     {
         Destroy(this);
     }
     else
     {
         instance   = this;
         controller = GameObject.Find("Player").GetComponent <EditController>();
         crosshair  = GameObject.Find("Crosshair");
     }
 }