Esempio n. 1
0
 public Edge(EdgePiece piece, int orientation = 0)
 {
     Piece       = piece;
     Orientation = orientation;
 }
Esempio n. 2
0
    void Initialize()
    {
        for(int x = 0; x < CUBE_SIZE; x++)
        {
            for(int y = 0; y < CUBE_SIZE; y++)
            {
                for(int z = 0; z < CUBE_SIZE; z++)
                {
                    bool isXEdge = x == 0 || x == CUBE_SIZE - 1;
                    bool isYEdge = y == 0 || y == CUBE_SIZE - 1;
                    bool isZEdge = z == 0 || z == CUBE_SIZE - 1;

                    int edgeSum = CountTrue(isXEdge, isYEdge, isZEdge);

                    switch (edgeSum)
                    {
                    case 0:
                        m_cube[x,y,z] = new EmptyPiece(x + CUBE_OFFSET, y + CUBE_OFFSET, z + CUBE_OFFSET);
                        break;
                    case 1:
                        m_cube[x,y,z] = new CenterPiece(x + CUBE_OFFSET, y + CUBE_OFFSET, z + CUBE_OFFSET);
                        break;
                    case 2:
                        m_cube[x,y,z] = new EdgePiece(x + CUBE_OFFSET, y + CUBE_OFFSET, z + CUBE_OFFSET);
                        break;
                    case 3:
                        m_cube[x,y,z] = new CornerPiece(x + CUBE_OFFSET, y + CUBE_OFFSET, z + CUBE_OFFSET);
                        break;
                    }
                }
            }
        }
    }
Esempio n. 3
0
 public Edge(EdgePiece piece, int orientation = 0)
 {
     Cubies = new EdgeCubie[] { new  EdgeCubie(piece), new EdgeCubie(piece) };
 }