void purchase() { //If it is clickable, then you can buy it if (!clicking_button.interactable) { return; } //Subtract value from global economy if (!economyManager.buy(actual_cost)) { return; } //Add number of elements number_of_elements++; //Update total value generated by the objects wps_total = wps_per_unit * number_of_elements; //Augment the price actual_cost *= (1 + augment_ratio); //Update the text inner_text[0].text = object_name; inner_text[1].text = "" + actual_cost.ToString("F1"); inner_text[2].text = "" + number_of_elements; }