Esempio n. 1
0
        public async Task Test_Bad_Service(EchoClient_Rfc_862.ProtocolType protocol)
        {
            var host          = new HostName("localhost");
            var serverOptions = new EchoServer_Rfc_862.ServerOptions()
            {
                LoggingLevel = EchoServer_Rfc_862.ServerOptions.Verbosity.None
            };
            var clientOptions = new EchoClient_Rfc_862.ClientOptions()
            {
                LoggingLevel = EchoClient_Rfc_862.ClientOptions.Verbosity.None
            };

            using (var server = new EchoServer_Rfc_862(serverOptions))
            {
                bool serverOk = await server.StartAsync();

                if (!serverOk)
                {
                    Infrastructure.Error($"unable to start server");
                    return;
                }

                var client = new EchoClient_Rfc_862(clientOptions);
                var result = await client.WriteAsync(host, "79", protocol, "WontBeEchoed");

                Infrastructure.IfTrueError(result.Succeeded != EchoClient_Rfc_862.EchoResult.State.Failed, "result.Succeeded ");
                Infrastructure.IfTrueError(!String.IsNullOrEmpty(result.Value), "result.Value is not null");
                // ConnectionRefused is for TCP
                // ConnectionResetByPeer is for UDP
                Infrastructure.IfTrueError(result.Error != SocketErrorStatus.ConnectionRefused && result.Error != SocketErrorStatus.ConnectionResetByPeer, $"result.Error is wrong ({result.Error})");
            }
        }
        public static async Task <EchoClient_Rfc_862.EchoResult> RunTcpAsync()
        {
            // Hint: the using here means that the server is automatically closed
            // after the code is done. If you don't do that, the server stays open.
            using (var server = new EchoServer_Rfc_862())
            {
                await server.StartAsync();

                var client = new EchoClient_Rfc_862();
                // You only get the echo'd result from TCP with the final CloseAsync()
                // But for UDP  you get the returned packet.
                var partialResult = await client.WriteAsync(
                    new Windows.Networking.HostName("localhost"),
                    server.Options.Service,
                    EchoClient_Rfc_862.ProtocolType.Tcp,
                    "Hello, echo server!");

                // TODO: remove magic value?
                // Wait for the echo to have worked. The server is right here, so the
                // echo should be almost instantaneous.
                await Task.Delay(100);

                var completeResult = await client.CloseAsync(); // Close is essential for TCP.

                return(completeResult);
            }
        }
Esempio n. 3
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        public async Task Test_Echo_Good_Path_Udp()
        {
            using (var server = new EchoServer_Rfc_862())
            {
                var client = new EchoClient_Rfc_862();
                await server.StartAsync();

                var result1 = await client.WriteAsync(new HostName("localhost"), server.Options.Service, EchoClient_Rfc_862.ProtocolType.Udp, "ABC");

                Infrastructure.IfTrueError(result1.Succeeded != EchoClient_Rfc_862.EchoResult.State.Succeeded, "Close TCP status should be succeeded");
                Infrastructure.IfTrueError(result1.Value != "ABC", $"Should have gotten back abcDEF123456, not {result1.Value}");

                var result2 = await client.WriteAsync(new HostName("localhost"), server.Options.Service, EchoClient_Rfc_862.ProtocolType.Udp, "123");

                Infrastructure.IfTrueError(result2.Succeeded != EchoClient_Rfc_862.EchoResult.State.Succeeded, "Close TCP status should be succeeded");
                Infrastructure.IfTrueError(result2.Value != "123", $"Should have gotten back abcDEF123456, not {result2.Value}");
            }
        }
Esempio n. 4
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        public async Task Test_Echo_Good_Path_Tcp()
        {
            using (var server = new EchoServer_Rfc_862())
            {
                var client = new EchoClient_Rfc_862();
                await server.StartAsync();

                var result1 = await client.WriteAsync(new HostName("localhost"), server.Options.Service, EchoClient_Rfc_862.ProtocolType.Tcp, "ABCdef");

                Infrastructure.IfTrueError(result1.Succeeded != EchoClient_Rfc_862.EchoResult.State.InProgress, "TCP status should be in progress");

                var result2 = await client.WriteAsync(new HostName("localhost"), server.Options.Service, EchoClient_Rfc_862.ProtocolType.Tcp, "123456");

                Infrastructure.IfTrueError(result2.Succeeded != EchoClient_Rfc_862.EchoResult.State.InProgress, "TCP status should be in progress");

                await Task.Delay(100); //TODO: artificial delay to get the results.

                var result3 = await client.CloseAsync();

                Infrastructure.IfTrueError(result3.Succeeded != EchoClient_Rfc_862.EchoResult.State.Succeeded, "Close TCP status should be succeeded");
                Infrastructure.IfTrueError(result3.Value != "ABCdef123456", $"Should have gotten back abcDEF123456, not {result3.Value}");
            }
        }
Esempio n. 5
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        public async Task Test_Bad_Host(EchoClient_Rfc_862.ProtocolType protocol)
        {
            var host          = new HostName("invalid.host.doesnt.exist.example.com");
            var clientOptions = new EchoClient_Rfc_862.ClientOptions()
            {
                LoggingLevel = EchoClient_Rfc_862.ClientOptions.Verbosity.None
            };

            var client = new EchoClient_Rfc_862(clientOptions);
            var result = await client.WriteAsync(host, "10013", protocol, "ABCDEF");

            Infrastructure.IfTrueError(result.Succeeded != EchoClient_Rfc_862.EchoResult.State.Failed, "result.Succeeded ");
            Infrastructure.IfTrueError(!String.IsNullOrEmpty(result.Value), "result.Value is not null");
            Infrastructure.IfTrueError(result.Error != SocketErrorStatus.HostNotFound, $"result.Error is wrong ({result.Error})");
        }
        public static async Task <EchoClient_Rfc_862.EchoResult> RunUdpAsync()
        {
            // Hint: the using here means that the server is automatically closed
            // after the code is done. If you don't do that, the server stays open.
            using (var server = new EchoServer_Rfc_862())
            {
                await server.StartAsync();

                var client = new EchoClient_Rfc_862();
                var result = await client.WriteAsync(
                    new Windows.Networking.HostName("localhost"),
                    server.Options.Service,
                    EchoClient_Rfc_862.ProtocolType.Udp,
                    "Hello, echo server!");

                await client.CloseAsync(); // Close is really needed for TCP.

                return(result);
            }
        }
        private async void OnSend(object sender, RoutedEventArgs e)
        {
            try
            {
                var host    = new HostName(uiAddress.Text);
                var service = uiService.Text;
                var data    = uiData.Text;
                var ptype   = uiProtocolType.IsOn ? EchoClient_Rfc_862.ProtocolType.Udp : EchoClient_Rfc_862.ProtocolType.Tcp; // double-checked; off is TCP.

                if (client == null)
                {
                    client           = new EchoClient_Rfc_862();
                    client.LogEvent += Client_LogEvent;
                }
                await client.WriteAsync(host, service, ptype, data);
            }
            catch (Exception ex)
            {
                Client_LogEvent(this, $"ERROR: Client: Write exception {ex.Message} for host {uiAddress.Text}");
            }
        }