void OnTriggerStay2D(Collider2D other) { if (openMouth) { mouthControlling.OpenMouth(); } if (closeMouth) { mouthControlling.Eat(other.gameObject); } }
/// <summary> /// Добавить приём пищи. /// </summary> /// <param name="id"> Кол-во продуктов. </param> public void AddEating(int count) { Food[] foods = new Food[count]; for (int i = 0; i < foods.Length; i++) { foods[i] = new Food(); Console.WriteLine("Укажите имя продукта :"); var name = Console.ReadLine(); Eating = new Eating(this.User); var food = GettingFoodFromTheList(name); if (food != null) { Console.WriteLine("Укажите вес продукта."); Double.TryParse(Console.ReadLine(), out double weight); FoodList.Add(food); Eating.Eat(food, weight); EatingList.Add(EatingList.Count(), Eating); Save(); } } }