Esempio n. 1
0
        public bool Catch(Pokemon pokemon)
        {
            int  number  = random.Next(1, 7);
            bool catched = false;

            for (int index = 0; index < magicNumbers.Length; index++)
            {
                if (number == magicNumbers[index])
                {
                    catched = true;
                    this.Items.Add(pokemon);
                    break;
                }
            }

            return(catched);
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            #region 定義Pokemon資料庫

            List <Pokemon> pokedex = new List <Pokemon>();
            pokedex.Add(new Pokemon()
            {
                Name          = "妙蛙種子",
                Number        = 1,
                CP            = 499,
                Height        = 0.67,
                Weight        = 5.94,
                HP            = 60,
                CurrentHP     = 60,
                PowerStardust = 3000,
                PowerUpCandy  = 3,
                EvolveCandy   = 25
            });
            pokedex[0].Type.Add(PokemonType.GRASS);
            pokedex[0].Type.Add(PokemonType.POISON);

            pokedex.Add(new Pokemon()
            {
                Name          = "妙蛙草",
                Number        = 2,
                CP            = 630,
                Height        = 1.02,
                Weight        = 7.36,
                HP            = 67,
                CurrentHP     = 67,
                PowerStardust = 2200,
                PowerUpCandy  = 2,
                EvolveCandy   = 100
            });
            pokedex[1].Type.Add(PokemonType.GRASS);
            pokedex[1].Type.Add(PokemonType.POISON);

            pokedex.Add(new Pokemon()
            {
                Name          = "小火龍",
                Number        = 3,
                CP            = 459,
                Height        = 0.55,
                Weight        = 5.84,
                HP            = 54,
                CurrentHP     = 54,
                PowerStardust = 2500,
                PowerUpCandy  = 2,
                EvolveCandy   = 25
            });
            pokedex[2].Type.Add(PokemonType.FIRE);

            #endregion 定義Pokemon資料庫

            EasyRandom random = new EasyRandom();

            List <Pokemon> Items = new List <Pokemon>();

            for (int index = 1; index <= 10; index++)
            {
                Pokemon pokemon = pokedex[random.Next(0, pokedex.Count)];
                Items.Add(pokemon);
            }

            int[]   magicNumbers = new int[] { 1, 3, 4 };
            Pokemon p            = pokedex[random.Next(0, pokedex.Count)];
            Console.WriteLine("遇到野生的{0}", p.Name);
            Console.WriteLine("開始戰鬥,丟出寶貝球");
            int  number  = random.Next(1, 7);
            bool catched = false;
            for (int index = 0; index < magicNumbers.Length; index++)
            {
                if (number == magicNumbers[index])
                {
                    catched = true;
                    break;
                }
            }

            if (catched)
            {
                Console.WriteLine("抓到野生的{0}", p.Name);
                Items.Add(p);
            }
            else
            {
                Console.WriteLine("好可惜,{0}逃走了", p.Name);
            }
        }
Esempio n. 3
0
 public Pokemon Generate()
 {
     return(pokedex[random.Next(0, pokedex.Count)]);
 }