async void IniciarFMS(object sender, EventArgs args) { var valores = new Criterios { player1 = Player1.Text, player2 = Player2.Text, sitio = Sitio.Text }; var FormatoFMS = new EasyMode(); FormatoFMS.BindingContext = valores; if (valores.player1 == null || valores.player2 == null) { await Application.Current.MainPage.DisplayAlert("Alerta", "Verifica que ambos jugadores tenga Nombre", "OK"); } else { await Navigation.PushAsync(FormatoFMS); } }
public void ReloadGame() { EasyMode.Reset(); SceneManager.LoadScene("Easy Mode"); }