Esempio n. 1
0
    //void BuyIndustrialSectorButton()
    //{
    //    GUI.enabled = Earth.GlobalCurrency > 300;
    //    GUILayout.BeginVertical();
    //    if (GUILayout.Button("Buy Industrial Center", ButtonStyle, GUILayout.Height(75)))
    //    {
    //        isPickingLocation = true;
    //        placementLabelRect = GetTopLabelRect("Right Click to Place Industrial Sector");
    //        earth.BuildNewCity();
    //    }
    //    GUILayout.Label("Cost: $300M", Header2Style);
    //    GUILayout.Label("Generates Money Over Time \nStarting at $5 Million every 5 seconds \nIncreases by $5 Million up to $50 Million per 5 seconds\n Population is negatively impacted", BodyStyle);
    //    GUILayout.EndVertical();
    //}

    //void BuyGovernmentSectorButton()
    //{
    //    GUI.enabled = Earth.GlobalCurrency > 300;
    //    GUILayout.BeginVertical();
    //    if (GUILayout.Button("Buy Industrial Center", ButtonStyle, GUILayout.Height(75)))
    //    {
    //        isPickingLocation = true;
    //        placementLabelRect = GetTopLabelRect("Right Click to Place Government Sector");
    //        earth.BuildNewCity();
    //    }
    //    GUILayout.Label("Cost: $100M", Header2Style);
    //    GUILayout.Label("Regenerates Population Over Time \n \n Population is positively impacted", BodyStyle);
    //    GUILayout.EndVertical();
    //}

    void BuyShieldGeneratorButton()
    {
        GUI.enabled = Earth.GlobalCurrency > 800;
        GUILayout.BeginVertical();
        if (GUILayout.Button("Buy Shield Generator", ButtonStyle, GUILayout.Height(75)))
        {
            isPickingLocation  = true;
            placementLabelRect = GetTopLabelRect("Right Click to Place Shield Generator");
            earth.BuildNewShieldGenerator();
            Earth.SpendGlobalCurrency(800);
        }
        GUILayout.Label("Cost: $800M", Header2Style);
        GUILayout.Label("Shield Regenerates at all times and is stronger", BodyStyle);
        GUILayout.EndVertical();
    }