public void __Init(E_GroundType _type, bool _isAvailable) { type = _type; isAvailable = _isAvailable; }
public void Clear() { type = E_GroundType.None; isAvailable = false; }
public GroundInformation(E_GroundType _type, bool _isAvailable) { type = _type; isAvailable = _isAvailable; }