Esempio n. 1
0
 internal NativeArray <Transform2D> GetAllTransform2D(E_EntityOfTransform2D entity)
 {
     switch (entity)
     {
     }
     return(new NativeArray <Transform2D>());
 }
Esempio n. 2
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 internal NativeArray <LFloat> GetAllTransform2D_Scale(E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length)
 {
     switch (entity)
     {
     }
     length = 0; return(new NativeArray <LFloat>());
 }
Esempio n. 3
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 internal NativeArray <LVector2> GetAllTransform2D_Position(E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length)
 {
     switch (entity)
     {
     }
     length = 0; return(new NativeArray <LVector2>());
 }
Esempio n. 4
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 internal NativeArray <LFloat> GetAllTransform2D_Scale(E_EntityOfTransform2D entity)
 {
     switch (entity)
     {
     }
     return(new NativeArray <LFloat>());
 }
Esempio n. 5
0
 internal NativeArray <LVector2> GetAllTransform2D_Position(E_EntityOfTransform2D entity)
 {
     switch (entity)
     {
     }
     return(new NativeArray <LVector2>());
 }
 public NativeArray <LFloat> GetAllTransform2D_Scale(EAllocatorType allocatorType, E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length)
 {
     var val = _entities.GetAllTransform2D_Scale(entity, filterFunc, out length); _RegisterAry(allocatorType, ref val);; return(val);
 }
 public NativeArray <LFloat> GetAllTransform2D_Scale(EAllocatorType allocatorType, E_EntityOfTransform2D entity)
 {
     var val = _entities.GetAllTransform2D_Scale(entity); _RegisterAry(allocatorType, ref val);; return(val);
 }
 public NativeArray <LVector2> GetAllTransform2D_Position(EAllocatorType allocatorType, E_EntityOfTransform2D entity)
 {
     var val = _entities.GetAllTransform2D_Position(entity); _RegisterAry(allocatorType, ref val);; return(val);
 }