internal NativeArray <Transform2D> GetAllTransform2D(E_EntityOfTransform2D entity) { switch (entity) { } return(new NativeArray <Transform2D>()); }
internal NativeArray <LFloat> GetAllTransform2D_Scale(E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length) { switch (entity) { } length = 0; return(new NativeArray <LFloat>()); }
internal NativeArray <LVector2> GetAllTransform2D_Position(E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length) { switch (entity) { } length = 0; return(new NativeArray <LVector2>()); }
internal NativeArray <LFloat> GetAllTransform2D_Scale(E_EntityOfTransform2D entity) { switch (entity) { } return(new NativeArray <LFloat>()); }
internal NativeArray <LVector2> GetAllTransform2D_Position(E_EntityOfTransform2D entity) { switch (entity) { } return(new NativeArray <LVector2>()); }
public NativeArray <LFloat> GetAllTransform2D_Scale(EAllocatorType allocatorType, E_EntityOfTransform2D entity, FuncEntityFilter <Entity> filterFunc, out int length) { var val = _entities.GetAllTransform2D_Scale(entity, filterFunc, out length); _RegisterAry(allocatorType, ref val);; return(val); }
public NativeArray <LFloat> GetAllTransform2D_Scale(EAllocatorType allocatorType, E_EntityOfTransform2D entity) { var val = _entities.GetAllTransform2D_Scale(entity); _RegisterAry(allocatorType, ref val);; return(val); }
public NativeArray <LVector2> GetAllTransform2D_Position(EAllocatorType allocatorType, E_EntityOfTransform2D entity) { var val = _entities.GetAllTransform2D_Position(entity); _RegisterAry(allocatorType, ref val);; return(val); }