/// <summary> /// Convert a trace type to a collision channel. /// </summary> public static ECollisionChannel ConvertToCollisionChannel(ETraceTypeQuery traceType) { return((ECollisionChannel)Native_UEngineTypes.ConvertToCollisionChannelFromTrace((int)traceType)); }
public extern bool GetHitResultUnderFingerByChannel(ETouchIndex FingerIndex, ETraceTypeQuery TraceChannel, bool bTraceComplex, out FHitResult HitResult);
public extern bool GetHitResultUnderCursorByChannel(ETraceTypeQuery TraceChannel, bool bTraceComplex, out FHitResult HitResult);
/// <summary> /// <para>Convert a trace type to a collision channel. </para> /// </summary> public ECollisionChannel ConvertToCollisionChannel(ETraceTypeQuery traceType) => (ECollisionChannel)E_UEngineTypes_ConvertToCollisionChannel(this, (byte)traceType);