Esempio n. 1
0
        private void OnResourceStart(string resourceName)
        {
            if (GetCurrentResourceName() != resourceName)
            {
                return;
            }
            RegisterCommand("JobInfo", new Action <int, List <object>, string>(JobInfo), false);
            RegisterCommand("JobExist", new Action <int, List <object>, string>(JobExist), false);

            RegisterCommand("SaveMe", new Action <int, List <object>, string>(SaveMe), false);
            RegisterCommand("SaveAll", new Action <int, List <object>, string>(SaveAll), false);

            RegisterCommand("AddWeapon", new Action <int, List <object>, string>(AddWeapon), false);
            RegisterCommand("DelWeapon", new Action <int, List <object>, string>(DelWeapon), false);

            RegisterCommand("GiveWeaponAmmo", new Action <int, List <object>, string>(GiveWeaponAmmo), false);

            RegisterCommand("WeaponInfo", new Action <int, List <object>, string>(WeaponInfo), false);
            RegisterCommand("LoadoutInfo", new Action <int, List <object>, string>(LoadoutInfo), false);
            RegisterCommand("SetWeaponTint", new Action <int, List <object>, string>(SetWeaponTint), false);

            RegisterCommand("GetAccounts", new Action <int, List <object>, string>(GetAccounts), false);

            RegisterCommand("UseItem", new Action <int, List <object>, string>(UseItem), false);

            RegisterCommand("GetPosition", new Action <int, List <object>, string>(GetPosition), false);

            ESX.RegisterUsableItem("testItem", new Action <int>((int source) => {
                Debug.WriteLine(ESX.GetPlayerFromId(source).GetName() + " used 'testItem'");
            }));
            ESX.RegisterUsableItem("testItem2", new Action <int>((source) =>
            {
                Debug.WriteLine(ESX.GetPlayerFromId(source).GetName() + " used 'testItem2'");
            }));

            ESX.RegisterServerCallback("esx_testScript:testCallBack", new Action <int, CallbackDelegate, dynamic>(TestCallback));
        }