public static void Move(string from, string to) { StorageFolder folder = ES2DirectoryUtility.GetStorageFolder(from); StorageFile file = OpenStorageFile(from, folder); Task moveFileTask = Task.Run(async() => { await file.MoveAsync(folder, to, NameCollisionOption.ReplaceExisting); }); moveFileTask.Wait(); }
private Stream CreateStorageStream() { if (!ES2DirectoryUtility.Exists(settings.filenameData.directoryPath)) { ES2DirectoryUtility.CreateDirectory(settings.filenameData.directoryPath); } return(ES2FileUtility.CreateFileStream(settings.filenameData.filePath, settings.fileMode, settings.bufferSize)); }
private Stream CreateWriteStream() { if (settings.optimizeMode == ES2Settings.OptimizeMode.Fast) { return(new MemoryStream()); } else { if (!ES2DirectoryUtility.Exists(settings.filenameData.directoryPath)) { ES2DirectoryUtility.CreateDirectory(settings.filenameData.directoryPath); } return(ES2FileUtility.CreateFileStream(settings.filenameData.filePath + "tmp", ES2Settings.ES2FileMode.Create, settings.bufferSize)); } }
public static void DeleteFile(ES2Settings settings) { if (settings.filenameData.IsFile()) { if (ES2FileUtility.Exists(settings.filenameData.filePath)) { ES2FileUtility.Delete(settings.filenameData.filePath); } } else if (settings.filenameData.IsFolder()) { if (ES2DirectoryUtility.Exists(settings.filenameData.filePath)) { ES2DirectoryUtility.Delete(settings.filenameData.filePath, true); } } }
public static bool Exists(string path) { string[] files = ES2DirectoryUtility.GetFiles(path, "*"); foreach (string file in files) { if (file == path) { return(true); } } return(false); /*StorageFolder folder = ES2DirectoryUtility.GetStorageFolder(path); * if(OpenStorageFile(path, folder) == null) * return false; * return true;*/ }
public static string[] GetFiles(ES2Settings settings, string extension) { if (settings.saveLocation == ES2Settings.SaveLocation.Resources || settings.saveLocation == ES2Settings.SaveLocation.PlayerPrefs) { Debug.LogError("Easy Save 2 Error: You can only use GetFiles when using the File save location."); } if (!settings.filenameData.IsFolder()) { Debug.LogError("Easy Save 2 Error: You should only provide GetFiles with a path to a folder, not a file or tag."); } string[] files = ES2DirectoryUtility.GetFiles(settings.filenameData.directoryPath, extension); for (int i = 0; i < files.Length; i++) { string[] strings = files[i].Split(new char[] { '/', '\\' }); files[i] = strings[strings.Length - 1]; } return(files); }
public static void MoveFile(ES2Settings settings, ES2Settings newSettings) { if (settings.filenameData.IsFile()) { if (ES2FileUtility.Exists(settings.filenameData.filePath)) { if (!ES2DirectoryUtility.Exists(newSettings.filenameData.directoryPath)) { ES2DirectoryUtility.CreateDirectory(newSettings.filenameData.directoryPath); } ES2FileUtility.Move(settings.filenameData.filePath, newSettings.filenameData.filePath); } } else if (settings.filenameData.IsFolder() && ES2DirectoryUtility.Exists(settings.filenameData.filePath)) { if (ES2DirectoryUtility.Exists(settings.filenameData.filePath)) { ES2DirectoryUtility.Move(settings.filenameData.directoryPath, newSettings.filenameData.directoryPath); } } }
public static StorageFile OpenStorageFile(string path) { return(OpenStorageFile(path, ES2DirectoryUtility.GetStorageFolder(path))); }
public static bool Exists(ES2Settings settings) { // Resources if (settings.saveLocation == ES2Settings.SaveLocation.Resources) { if (settings.filenameData.extension != ".bytes") { Debug.LogError("Easy Save 2 Error: Can only check existence of files from Resources with the extension '.bytes'."); } TextAsset data = Resources.Load(settings.filenameData.resourcesPath) as TextAsset; if (settings.filenameData.HasTag()) { return(CheckForTagInBytes(settings.filenameData.tag, data.bytes)); } else if (data != null) { return(true); } return(false); } else if (settings.saveLocation == ES2Settings.SaveLocation.PlayerPrefs) { if (!settings.filenameData.HasTag()) { return(PlayerPrefs.HasKey(settings.filenameData.playerPrefsPath)); } if (!PlayerPrefs.HasKey(settings.filenameData.playerPrefsPath)) { return(false); } using (ES2Reader reader = ES2Reader.Create(settings)) { bool exists = reader.TagExists(); return(exists); } } else if (settings.filenameData.IsURL()) { return(false); } else if (settings.filenameData.HasTag()) { if (!ES2FileUtility.Exists(settings.filenameData.filePath)) { return(false); } using (ES2Reader reader = ES2Reader.Create(settings)) { bool exists = reader.TagExists(); return(exists); } } else { if (settings.filenameData.IsFolder()) { return(ES2DirectoryUtility.Exists(settings.filenameData.directoryPath)); } return(ES2FileUtility.Exists(settings.filenameData.filePath)); } }
public static void CreateFolder(string identifier) { ES2DirectoryUtility.CreateDirectory(identifier); }