Esempio n. 1
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 public UseSkillNotice()
 {
     eid     = 0;
     skillID = 0;
     foe     = 0;
     dst     = new EPosition();
 }
Esempio n. 2
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 public UseSkillNotice(ulong eid, ulong skillID, ulong foe, EPosition dst)
 {
     this.eid     = eid;
     this.skillID = skillID;
     this.foe     = foe;
     this.dst     = dst;
 }
Esempio n. 3
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    private void CheckWhichPositionPlayerIs(Transform playerTransform)
    {
        // find the line from the center of the player to the center of the enemy
        // angle relative to player.transform.forward
        // 0-180 right, 180-360 left

        /*
         * // slope of player-enemy
         * float slopePE = (playerTransform.position.z - this.transform.position.z) / (playerTransform.position.x - this.transform.position.x);
         * float slopeEE = this.transform.forward.x == 0 ? 0f : (this.transform.forward.z) / (this.transform.forward.x);
         * float angle = Vector3.SignedAngle(this.transform.forward, new Vector3(playerTransform.position.x - this.transform.position.x, 0, playerTransform.position.z - this.transform.position.z), Vector3.up);
         * //Debug.Log($"Angle: {angle}, {this.transform.forward}");
         *
         * // to the left of the enemy
         * if (angle <= 0)
         * {
         *  gunToShoot = EPosition.Left;
         * }
         * // in front of the enemy
         * // to the right of the enemy
         * else if (angle > 0)
         * {
         *  gunToShoot = EPosition.Right;
         * }
         * //Debug.Log($"Player is to the {gunToShoot} of enemy");
         * // behind the enemy
         */

        // Right now there are only forward missiles
        gunToShoot = EPosition.Front;
    }
Esempio n. 4
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        /// <summary>
        /// Code to fetch article details and dimensions list from database by  using WG WA combination
        /// </summary>
        /// <param name="ObjEPositon"></param>
        /// <returns></returns>
        public EPosition GetArticleByWGWA(EPosition ObjEPositon)
        {
            DataSet ds = new DataSet();

            try
            {
                using (SqlCommand cmd = new SqlCommand())
                {
                    cmd.Connection  = SQLCon.Sqlconn();
                    cmd.CommandType = CommandType.StoredProcedure;
                    cmd.CommandText = "[P_Get_WGWAComb]";
                    cmd.Parameters.AddWithValue("@WG", ObjEPositon.WG);
                    cmd.Parameters.AddWithValue("@WA", ObjEPositon.WA);
                    cmd.Parameters.AddWithValue("@ProjectID", ObjEPositon.ProjectID);
                    using (SqlDataAdapter da = new SqlDataAdapter(cmd))
                    {
                        da.Fill(ds);
                    }
                    if (ds != null && ds.Tables.Count > 0 && ds.Tables[0].Rows.Count > 0)
                    {
                        ObjEPositon.dtArticle = ds.Tables[0];
                    }
                    else
                    {
                        ObjEPositon.dtArticle.Rows.Clear();
                    }
                }
            }
            catch (Exception ex)
            {
                throw;
            }
            return(ObjEPositon);
        }
Esempio n. 5
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        /// <summary>
        /// alternate method of set position method that uses a cdrawer instead of form app
        /// </summary>
        /// <param name="position"></param>
        /// <param name="drawer"></param>
        void SetPosition(EPosition position, CDrawer drawer)
        {
            Point local = drawer.Position;//pos of form

            switch (position)
            {
            case EPosition.eRight:
                local.X += drawer.ScaledWidth;
                break;

            case EPosition.eBelow:
                local.Y += drawer.ScaledHeight;
                break;

            case EPosition.eBelowRight:
                local.X += drawer.ScaledWidth;
                local.Y += drawer.ScaledHeight;
                break;

            case EPosition.eNone:
                local.X += drawer.ScaledWidth;
                break;

            default:
                break;
            }
            Position = local;
        }
Esempio n. 6
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    protected void Repeater_ItemDataBound(object sender, DataListItemEventArgs e)
    {
        e.Item.FindControl("DeleteItem").Visible = IsAllowEdit;
        if (e.Item.ItemIndex == Repeater.EditItemIndex)
        {
            ebinding = new Binding(dbConn, db);
            ebinding.add((HtmlInputHidden)e.Item.FindControl("PositionID"));
            ebinding.add((TextBox)e.Item.FindControl("PositionCode"));
            ebinding.add((TextBox)e.Item.FindControl("PositionDesc"));
            ebinding.add((TextBox)e.Item.FindControl("PositionCapacity"));

            ebinding.init(Request, Session);


            EPosition obj = new EPosition();
            db.toObject(((DataRowView)e.Item.DataItem).Row, obj);
            Hashtable values = new Hashtable();
            db.populate(obj, values);
            ebinding.toControl(values);
        }
        else
        {
            e.Item.FindControl("Edit").Visible = IsAllowEdit;
            HtmlInputHidden h = (HtmlInputHidden)e.Item.FindControl("PositionID");
            h.Value = ((DataRowView)e.Item.DataItem)["PositionID"].ToString();
        }
        HROne.Common.WebUtility.WebControlsLocalization(Session, e.Item.Controls);
    }
Esempio n. 7
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        public void SetPosition(EPosition position, Form form)
        {
            Point local = form.Location;//pos of form

            switch (position)
            {
            case EPosition.eRight:
                local.X += form.Width;
                break;

            case EPosition.eBelow:
                local.Y += form.Height;
                break;

            case EPosition.eBelowRight:
                local.X += form.Width;
                local.Y += form.Height;
                break;

            case EPosition.eNone:
                break;

            default:
                break;
            }
            Position = local;
        }
 /// <summary>
 /// Creates an instance of ExtendedObjectFieldButton.
 /// </summary>
 /// <param name="_IconType">The type of icon to use for this button.</param>
 /// <param name="_Position">The expected position of the button when drawing the Extended Object Field.</param>
 /// <param name="_OnClick">The action to perform when the user clicks on the button.</param>
 /// <param name="_Enabled">Defines if this button is enabled.</param>
 public ExtendedObjectFieldButton(EEditorIcon _IconType, EPosition _Position, Action _OnClick, bool _Enabled = true)
 {
     icon     = EditorIcons.FindIcon(_IconType);
     position = _Position;
     onClick  = _OnClick;
     enabled  = _Enabled;
 }
Esempio n. 9
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        public Position Read(int positionId)
        {
            //throw new System.NotImplementedException();
            EPosition ePosition = _iDPosition.Read <EPosition>(a => a.PositionId == positionId);

            return(Position(ePosition));
        }
Esempio n. 10
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 public Employee(String FirstName, String LastName, EPosition Position, String ManagersName)
 {
     _FirstName = FirstName;
     _LastName = LastName;
     _ManagersName = ManagersName;
     _Position = Position;
 }
Esempio n. 11
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        /// <summary>
        /// set a cdrawer window with made enum and where the set form app postion is
        /// </summary>
        /// <param name="position"></param>
        /// <param name="form"></param>
        void SetPosition(EPosition position, Form form)
        {
            Point local = form.Location;//pos of form

            switch (position)
            {
            case EPosition.eRight:
                local.X += form.Width;
                break;

            case EPosition.eBelow:
                local.Y += form.Height;
                break;

            case EPosition.eBelowRight:
                local.X += form.Width;
                local.Y += form.Height;
                break;

            //this is would be the default postion (is same as right of from app postion)
            case EPosition.eNone:
                local.X += form.Width;
                break;

            default:
                break;
            }
            Position = local;
        }
 /// <summary>
 /// Creates an instance of ExtendedObjectFieldButton.
 /// </summary>
 /// <param name="_Icon">The icon to use for this button.</param>
 /// <param name="_Position">The expected position of the button when drawing the Extended Object Field.</param>
 /// <param name="_OnClick">The action to perform when the user clicks on the button.</param>
 /// <param name="_Enabled">Defines if this button is enabled.</param>
 public ExtendedObjectFieldButton(Texture _Icon, EPosition _Position, Action _OnClick, bool _Enabled = true)
 {
     icon     = _Icon;
     position = _Position;
     onClick  = _OnClick;
     enabled  = _Enabled;
 }
Esempio n. 13
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        public Position Create(Position position)
        {
            EPosition ePosition = EPosition(position);

            ePosition = _iDPosition.Create(ePosition);
            return(Position(ePosition));
        }
Esempio n. 14
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 public UseSkillReq()
 {
     eid     = 0;
     skillID = 0;
     foe     = 0;
     dst     = new EPosition();
 }
Esempio n. 15
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    private float TurnAwayFromPlayer()
    {
        float offset = 130f;

        if (setRunaway)
        {
            EPosition enemySide = this.GetComponent <EnemyShootGun>().CurrentGunBeingShot();
            // if the enemy is to the left of the player
            if (enemySide == EPosition.Right)
            {
                return(Random.Range(playerFlyingComponent.desiredDir - offset % 360, playerFlyingComponent.desiredDir));
            }
            // if the enemy is to the right of the player
            else if (enemySide == EPosition.Left)
            {
                return(Random.Range(playerFlyingComponent.desiredDir, playerFlyingComponent.desiredDir + offset % 360));
            }
            else
            {
                return(enemyFlyingComponent.desiredDir);
            }
        }
        else
        {
            return(enemyFlyingComponent.desiredDir);
        }
    }
Esempio n. 16
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 public UseSkillReq(ulong eid, ulong skillID, EPosition dst, ushort foeFirst)
 {
     this.eid      = eid;
     this.skillID  = skillID;
     this.dst      = dst;
     this.foeFirst = foeFirst;
 }
Esempio n. 17
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 public UseSkillResp(ushort retCode, ulong eid, ulong skillID, ulong foe, EPosition dst)
 {
     this.retCode = retCode;
     this.eid     = eid;
     this.skillID = skillID;
     this.foe     = foe;
     this.dst     = dst;
 }
Esempio n. 18
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 public MoveReq()
 {
     eid       = 0;
     action    = 0;
     clientPos = new EPosition();
     waypoints = new EPositionArray();
     follow    = 0;
 }
 /// <summary>
 /// Creates an instance of ExtendedObjectFieldButton.
 /// </summary>
 /// <param name="_IconName">The name of the icon to use for this button (from built-in resources).</param>
 /// <param name="_Position">The expected position of the button when drawing the Extended Object Field.</param>
 /// <param name="_Tooltip">The hovering tooltip to use for this button.</param>
 /// <param name="_OnClick">The action to perform when the user clicks on the button.</param>
 /// <param name="_Enabled">Defines if this button is enabled.</param>
 public ExtendedObjectFieldButton(string _IconName, EPosition _Position, string _Tooltip, Action _OnClick, bool _Enabled = true)
 {
     icon     = EditorIcons.FindIcon(_IconName);
     position = _Position;
     tooltip  = _Tooltip;
     onClick  = _OnClick;
     enabled  = _Enabled;
 }
Esempio n. 20
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 public MoveReq(ulong eid, ushort action, EPosition clientPos, EPositionArray waypoints, ulong follow)
 {
     this.eid       = eid;
     this.action    = action;
     this.clientPos = clientPos;
     this.waypoints = waypoints;
     this.follow    = follow;
 }
Esempio n. 21
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 public UseSkillResp()
 {
     retCode = 0;
     eid     = 0;
     skillID = 0;
     foe     = 0;
     dst     = new EPosition();
 }
    protected DataTable loadExtraData(DataTable sourceTable)
    {
        DataTable destTable = sourceTable.Copy();

        destTable.Columns.Add("CompanyCode", typeof(string));
        destTable.Columns.Add("BusinessHierarchy", typeof(string));
        destTable.Columns.Add("PositionCode", typeof(string));
        destTable.Columns.Add("RankCode", typeof(string));
        destTable.Columns.Add("StaffTypeCode", typeof(string));
        destTable.Columns.Add("LeavePlanCode", typeof(string));
        destTable.Columns.Add("PayGroupCode", typeof(string));

        foreach (DataRow row in destTable.Rows)
        {
            EEmpPositionInfo empPos = EEmpPositionInfo.GetObject(dbConn, row["EmpPosID"]);
            if (empPos != null)
            {
                ECompany company = ECompany.GetObject(dbConn, row["CompanyID"]);
                if (company != null)
                {
                    row["CompanyCode"] = company.CompanyCode;
                }

                row["BusinessHierarchy"] = empPos.GetBusinessHierarchyString(dbConn);

                EPosition position = EPosition.GetObject(dbConn, row["PositionID"]);
                if (position != null)
                {
                    row["PositionCode"] = position.PositionCode;
                }

                ERank rank = ERank.GetObject(dbConn, row["RankID"]);
                if (rank != null)
                {
                    row["RankCode"] = rank.RankCode;
                }

                EStaffType staffType = EStaffType.GetObject(dbConn, row["StaffTypeID"]);
                if (staffType != null)
                {
                    row["StaffTypeCode"] = staffType.StaffTypeCode;
                }

                ELeavePlan leavePlan = ELeavePlan.GetObject(dbConn, row["LeavePlanID"]);
                if (leavePlan != null)
                {
                    row["LeavePlanCode"] = leavePlan.LeavePlanCode;
                }

                EPayrollGroup payGroup = EPayrollGroup.GetObject(dbConn, (int)row["PayGroupID"]);
                if (payGroup != null)
                {
                    row["PayGroupCode"] = payGroup.PayGroupCode;
                }
            }
        }
        return(destTable);
    }
 /// <summary>
 /// Creates an instance of ExtendedObjectFieldButton.
 /// </summary>
 /// <param name="_Icon">The icon to use for this button.</param>
 /// <param name="_Position">The expected position of the button when drawing the Extended Object Field.</param>
 /// <param name="_Text">The text to use for this button.</param>
 /// <param name="_Tooltip">The hovering tooltip to use for this button.</param>
 /// <param name="_OnClick">The action to perform when the user clicks on the button.</param>
 /// <param name="_Enabled">Defines if this button is enabled.</param>
 public ExtendedObjectFieldButton(Texture _Icon, EPosition _Position, string _Text, string _Tooltip, Action _OnClick, bool _Enabled = true)
 {
     icon     = _Icon;
     position = _Position;
     text     = _Text;
     tooltip  = _Tooltip;
     onClick  = _OnClick;
     enabled  = _Enabled;
 }
Esempio n. 24
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 public CmdTargetAppear(int targetId, bool isBlush, EFace face, ECostume costume, EPosition pos)
     : base(Command.Type.TargetAppear)
 {
     _targetId = targetId;
     _isBlush  = isBlush;
     _face     = face;
     _costume  = costume;
     _position = pos;
 }
Esempio n. 25
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 public frmAddProjectArticles(EPosition _ObjEPosition)
 {
     InitializeComponent();
     ObjEPosition  = _ObjEPosition;
     txtWG.Text    = ObjEPosition.WG;
     txtWA.Text    = ObjEPosition.WA;
     txtWG.Enabled = false;
     txtWA.Enabled = false;
 }
Esempio n. 26
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 public int __decode(byte[] binData, ref int pos)
 {
     this.eid     = Proto4z.BaseProtoObject.decodeUI64(binData, ref pos);
     this.skillID = Proto4z.BaseProtoObject.decodeUI64(binData, ref pos);
     this.foe     = Proto4z.BaseProtoObject.decodeUI64(binData, ref pos);
     this.dst     = new EPosition();
     this.dst.__decode(binData, ref pos);
     return(pos);
 }
 /// <summary>
 /// Creates an instance of ExtendedObjectFieldButton.
 /// </summary>
 /// <param name="_Content">The content (icon, tooltip and text) to use for this button.</param>
 /// <param name="_Position">The expected position of the button when drawing the Extended Object Field.</param>
 /// <param name="_OnClick">The action to perform when the user clicks on the button.</param>
 /// <param name="_Enabled">Defines if this button is enabled.</param>
 public ExtendedObjectFieldButton(GUIContent _Content, EPosition _Position, Action _OnClick, bool _Enabled = true)
 {
     icon     = _Content.image;
     tooltip  = _Content.tooltip;
     text     = _Content.text;
     onClick  = _OnClick;
     position = _Position;
     enabled  = _Enabled;
 }
Esempio n. 28
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        /// <summary>
        /// Code to Copy a Position from Copy LVs modules
        /// </summary>
        /// <param name="ObjEPosition"></param>
        /// <param name="stOZChar"></param>
        /// <returns></returns>
        public int CopyPosition(EPosition ObjEPosition, string stOZChar)
        {
            int ProjectID = -1;

            try
            {
                using (SqlCommand cmd = new SqlCommand())
                {
                    cmd.Connection  = SQLCon.Sqlconn();
                    cmd.CommandType = CommandType.StoredProcedure;
                    cmd.CommandText = "[P_Ins_CopyPosition]";
                    cmd.Parameters.AddWithValue("@ProjectID", ObjEPosition.ProjectID);
                    cmd.Parameters.AddWithValue("@ParentID", ObjEPosition.ParentID);
                    cmd.Parameters.AddWithValue("@PositionOZ", ObjEPosition.Position_OZ);
                    cmd.Parameters.AddWithValue("@SNO", ObjEPosition.SNO);
                    cmd.Parameters.AddWithValue("@dtCopyPosition", ObjEPosition.dtCopyPosition);
                    cmd.Parameters.AddWithValue("@OZID", ObjEPosition.OZID);
                    cmd.Parameters.AddWithValue("@OZChar", stOZChar);
                    object returnObj = cmd.ExecuteScalar();
                    if (!int.TryParse(Convert.ToString(returnObj), out ProjectID))
                    {
                        throw new Exception(Convert.ToString(returnObj));
                    }
                }
            }
            catch (Exception ex)
            {
                if (ex.Message.Contains("UNIQUE"))
                {
                    if (System.Threading.Thread.CurrentThread.CurrentCulture.Name.ToString() == "de-DE")
                    {
                        throw new Exception("Diese Ordnungskennzahl existiert bereits");
                    }
                    else
                    {
                        throw new Exception("OZ Already Exists");
                    }
                }
                else
                {
                    if (System.Threading.Thread.CurrentThread.CurrentCulture.Name.ToString() == "de-DE")
                    {
                        throw new Exception("Fehler beim Verschieben der Position");
                    }
                    else
                    {
                        throw new Exception("Error While Moving the position");
                    }
                }
            }
            finally
            {
                SQLCon.Close();
            }
            return(ProjectID);
        }
Esempio n. 29
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 public ulong follow;             //eid
 public EntityMove()
 {
     eid         = 0;
     position    = new EPosition();
     action      = 0;
     realSpeed   = 0.0;
     expectSpeed = 0.0;
     waypoints   = new EPositionArray();
     follow      = 0;
 }
Esempio n. 30
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 public EntityMove(ulong eid, EPosition position, ushort action, double realSpeed, double expectSpeed, EPositionArray waypoints, ulong follow)
 {
     this.eid         = eid;
     this.position    = position;
     this.action      = action;
     this.realSpeed   = realSpeed;
     this.expectSpeed = expectSpeed;
     this.waypoints   = waypoints;
     this.follow      = follow;
 }
Esempio n. 31
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        public Position Create(Position position)
        {
            //var ePosition = _iDPosition.Create(EPosition(position));

            //return (Position(ePosition));
            EPosition ePosition = EPosition(position);

            ePosition = _iDPosition.Create(ePosition);
            return(Position(ePosition));
        }
Esempio n. 32
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 public void displayGame(string[][] gameTable, int indexLine, int indexCol, int indexCurrentLine, EPosition[][] TrackPosition)
 {
     for (int i = 0; i < indexLine; i++)
     {
         for (int y = 0, col = 0; y < indexCol; y++, col++)
         {
             Console.Write(" "+gameTable[i][y]);
         }
         Console.WriteLine("\n\n");
     }
 }
Esempio n. 33
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 public Boolean AddNewEmployee(String FirstName, String LastName, EPosition Position, String ManagersName)
 {
     return false;
 }
Esempio n. 34
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 /*-------------------[ Display table game ]--------------*/
 public void displayGame(string[][] gameTable, int indexLine, int indexCol, int indexCurrentLine, EPosition[][] TrackPosition)
 {
     Display.displayGame(gameTable, indexLine, indexCol, indexCurrentLine, TrackPosition);
 }
Esempio n. 35
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        public void displayGame(string[][] gameTable, int indexLine, int indexCol, int indexCurrentLine, EPosition[][] TrackPosition)
        {
            gvMain.Children.Clear();
            gvMain.RowDefinitions.Clear();
            gvMain.ColumnDefinitions.Clear();

            gvMain.HorizontalAlignment = HorizontalAlignment.Left;
            gvMain.VerticalAlignment = VerticalAlignment.Top;
            gvMain.Background = new SolidColorBrush(Colors.PaleVioletRed);

            for (int i = 0; i < indexLine; i++)
            {
                var rowdef = new RowDefinition();
                rowdef.Height = new GridLength(gvMain.Height / indexLine);
                gvMain.RowDefinitions.Add(rowdef);
            }
            for (int i = 0; i < indexCol; i++)
            {
                var coldef = new ColumnDefinition();
                coldef.Width = new GridLength(gvMain.Width / indexCol);
                gvMain.ColumnDefinitions.Add(coldef);
            }

            for (int i = 0, line = 0; i < indexLine; i++)
            {
                for (int y = 0, col = 0; y < indexCol; y++, col++)
                {
                    var btn = new Button();
                    btn.HorizontalContentAlignment = HorizontalAlignment.Center;
                    btn.VerticalContentAlignment = VerticalAlignment.Center;
                    btn.Name = "_" + i + "" + y;
                    btn.FontSize = 15;
                    btn.Content = gameTable[i][y];
                    Grid.SetColumn(btn, col);
                    Grid.SetRow(btn, line);

                    if (TrackPosition[i][y].Equals(EPosition.GoodPosition))
                    {
                        btn.Background = new SolidColorBrush(Colors.Green);
                        btn.ToolTip = "Good Position";
                    }
                    else if (TrackPosition[i][y].Equals(EPosition.BadPosition))
                    {
                        btn.Background = new SolidColorBrush(Colors.Orange);
                        btn.ToolTip = "Wrong Position";
                    }
                    else if (indexCurrentLine > 0 && line <= indexCurrentLine - 1  && TrackPosition[i][y].Equals(EPosition.NotInWord))
                    {
                        btn.Background = new SolidColorBrush(Colors.Red);
                        btn.ToolTip = "No Match";
                    }
                    else
                    {
                        btn.Background = new SolidColorBrush(Colors.Ivory);
                    }

                    if (i == indexCurrentLine)
                    {
                        Storyboard myStoryBord = new Storyboard();

                        DoubleAnimation myDoubleAnimationFadeIn = new DoubleAnimation();
                        myDoubleAnimationFadeIn.From = 0.0;
                        myDoubleAnimationFadeIn.To = 1.0;
                        myDoubleAnimationFadeIn.Duration = new Duration(TimeSpan.FromSeconds(3));
                        myDoubleAnimationFadeIn.AutoReverse = true;
                        myDoubleAnimationFadeIn.RepeatBehavior = RepeatBehavior.Forever;

                        DoubleAnimation myDoubleAnimationFadeOut = new DoubleAnimation();
                        myDoubleAnimationFadeOut.From = 1.0;
                        myDoubleAnimationFadeOut.To = 0.0;
                        myDoubleAnimationFadeOut.BeginTime = TimeSpan.FromSeconds(3);
                        myDoubleAnimationFadeOut.AutoReverse = true;
                        myDoubleAnimationFadeOut.RepeatBehavior = RepeatBehavior.Forever;

                        myStoryBord.Children.Add(myDoubleAnimationFadeIn);
                        Storyboard.SetTarget(myDoubleAnimationFadeIn, btn);
                        Storyboard.SetTargetProperty(myDoubleAnimationFadeIn, new PropertyPath("Opacity", 0.7));
                        myStoryBord.Begin(btn);

                        myStoryBord.Children.Add(myDoubleAnimationFadeOut);
                        Storyboard.SetTargetName(myDoubleAnimationFadeOut, btn.Name);
                        Storyboard.SetTargetProperty(myDoubleAnimationFadeOut, new PropertyPath("Opacity", 0));

                    }

                    gvMain.Children.Add(btn);

                    if (col == indexCol -1)
                    {
                        col = 0;
                        line++;
                    }

                    if (line == indexLine)
                    {
                        line = 0;
                    }
                }
            }
        }
Esempio n. 36
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        public string[][] convertStringToEmptyArrayOfUnderscore()
        {
            string[][] StringTab = new string[IndexLine][];
            for (int i = 0; i < IndexLine; i++)
            {
                StringTab[i] = convertStringIntoTableOfString(Word);
                TrackPosition[i] = new EPosition[IndexColumn];
                for (int y = 0; y < IndexColumn; y++)
                {
                    if (y == 0)
                    {
                        StringTab[i][y] = Word[0].ToString();
                    }
                    else if (y % 3 == 0)
                    {
                        StringTab[i][y] = Word[y].ToString();
                    }
                    else
                    {
                        StringTab[i][y] = "_";
                    }

                    TrackPosition[i][y] = EPosition.NotInWord;

                }
            }
            return StringTab;
        }
Esempio n. 37
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 public void init()
 {
     IndexColumn = Word.Length;
     Game = new string[IndexLine][];
     TrackPosition = new EPosition[IndexLine][];
     Game = convertStringToEmptyArrayOfUnderscore();
     Error = "";
     IndexCurrentLine = 0;
 }
Esempio n. 38
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        private void CastE(Obj_AI_Base target)
        {
            // TODO check possible wall dashes :^)
            if (!Variables.Spell[Variables.Spells.E].IsReady() || !getCheckBoxItem(MenuGenerator.comboOptions, "com.ilucian.combo.e") || target == null || ObjectManager.Player.HasBuff("LucianR"))
            {
                return;
            }

            var dashRange = getSliderItem(MenuGenerator.comboOptions, "com.ilucian.combo.eRange");

            switch (getBoxItem(MenuGenerator.comboOptions, "com.ilucian.combo.eMode"))
            {
                case 0: // kite
                    var hypotheticalPosition = ObjectManager.Player.ServerPosition.LSExtend(
                        Game.CursorPos,
                        Variables.Spell[Variables.Spells.E].Range);
                    if (ObjectManager.Player.HealthPercent <= 70
                        && target.HealthPercent >= ObjectManager.Player.HealthPercent)
                    {
                        if (ObjectManager.Player.Position.LSDistance(ObjectManager.Player.ServerPosition) >= 35
                            && target.LSDistance(ObjectManager.Player.ServerPosition)
                            < target.LSDistance(ObjectManager.Player.Position)
                            && hypotheticalPosition.IsSafe(Variables.Spell[Variables.Spells.E].Range))
                        {
                            Variables.Spell[Variables.Spells.E].Cast(hypotheticalPosition);
                        }
                    }

                    if (hypotheticalPosition.IsSafe(Variables.Spell[Variables.Spells.E].Range)
                        && hypotheticalPosition.LSDistance(target.ServerPosition)
                        <= Orbwalking.GetRealAutoAttackRange(null)
                        && (hypotheticalPosition.LSDistance(target.ServerPosition) > 400) && !Variables.HasPassive())
                    {
                        Variables.Spell[Variables.Spells.E].Cast(hypotheticalPosition);
                    }

                    break;

                case 1: // side
                    Variables.Spell[Variables.Spells.E].Cast(
                        Deviation(ObjectManager.Player.Position.LSTo2D(), target.Position.LSTo2D(), dashRange).To3D());
                    break;

                case 2: // Cursor
                    if (Game.CursorPos.IsSafe(475))
                    {
                        Variables.Spell[Variables.Spells.E].Cast(
                            ObjectManager.Player.Position.LSExtend(Game.CursorPos, dashRange));
                    }

                    break;

                case 3: // Enemy
                    Variables.Spell[Variables.Spells.E].Cast(
                        ObjectManager.Player.Position.LSExtend(target.Position, dashRange));
                    break;
                case 4:
                    Variables.Spell[Variables.Spells.E].Cast(
                        Deviation(ObjectManager.Player.Position.LSTo2D(), target.Position.LSTo2D(), 65f).To3D());
                    break;
                case 5: // Smart E Credits to ASUNOOO
                    var ePosition = new EPosition();
                    var bestPosition = ePosition.GetEPosition();
                    if (bestPosition != Vector3.Zero
                        && bestPosition.LSDistance(target.ServerPosition) < Orbwalking.GetRealAutoAttackRange(target))
                    {
                        Variables.Spell[Variables.Spells.E].Cast(bestPosition);
                    }

                    break;
            }
        }