public UnrealTargetConstraint(UnrealTargetPlatform?Platform, EPerfSpec PerfSpec = EPerfSpec.Unspecified, string Model = null) { this.Platform = Platform; this.PerfSpec = PerfSpec; this.Model = Model == null ? string.Empty : Model; }
public UnrealTargetConstraint(UnrealTargetPlatform Platform, EPerfSpec PerfSpec = EPerfSpec.Unspecified) { this.Platform = Platform; this.PerfSpec = PerfSpec; }