public void build(byte[] data) { ByteBuffer buf = ByteBuffer.wrap(data); for (int i = 0; i < this.__flag.Length; i++) { this.__flag[i] = buf.get(); } if (this.hasPlayerId()) { this.playerId = buf.getInt(); } if (this.hasNickname()) { byte[] bytes = new byte[buf.getShort()]; buf.get(ref bytes, 0, bytes.Length); this.nickname = System.Text.Encoding.UTF8.GetString(bytes); } if (this.hasAvatar()) { byte[] bytes = new byte[buf.getShort()]; buf.get(ref bytes, 0, bytes.Length); this.avatar = System.Text.Encoding.UTF8.GetString(bytes); } if (this.hasGender()) { this.gender = buf.get(); } if (this.hasGold()) { this.gold = buf.getInt(); } if (this.hasPos()) { this.pos = buf.getInt(); } if (this.hasStatus()) { this.status = (ENUM_SEAT_STATUS)buf.get(); } }
public void build(byte[] data) { ByteBuffer buf = ByteBuffer.wrap(data); for (int i = 0; i < this.__flag.Length; i++) { this.__flag[i] = buf.get(); } if (this.hasPos()) { this.pos = buf.getInt(); } if (this.hasStatus()) { this.status = (ENUM_SEAT_STATUS)buf.get(); } }