Esempio n. 1
0
 // Token: 0x06000032 RID: 50 RVA: 0x00005EB4 File Offset: 0x000040B4
 public static void Game_FrameRenderRes_EMS(object sender, GraphicsEventArgs e)
 {
     NativeFunction.CallByName <uint>("DRAW_RECT", new NativeArgument[]
     {
         0f,
         0f,
         0.47f,
         0.21f,
         (int)Color.Black.R,
         (int)Color.Black.G,
         (int)Color.Black.B,
         105
     });
     EManager.Text(" >  ~y~Inmate Card", 0.003f, 0.003f, 0.5f);
     EManager.Text("Name : ~b~Ramzi Howell", 0.033f, 0.003f, 0.5f);
     EManager.Text("~r~Injured during a brawl between inmates", 0.063f, 0.003f, 0.5f);
 }
Esempio n. 2
0
 // Token: 0x0600002B RID: 43 RVA: 0x000059D8 File Offset: 0x00003BD8
 public static void Game_FrameRenderRes(object sender, GraphicsEventArgs e)
 {
     NativeFunction.CallByName <uint>("DRAW_RECT", new NativeArgument[]
     {
         0f,
         0f,
         0.47f,
         0.3f,
         (int)Color.Black.R,
         (int)Color.Black.G,
         (int)Color.Black.B,
         105
     });
     EManager.Text(" >  ~y~Inmate Card", 0.003f, 0.003f, 0.5f);
     EManager.Text("Name : ~b~" + PCALL_Manager.currentpName, 0.033f, 0.003f, 0.5f);
     EManager.Text("Sentenced to ~b~" + PCALL_Manager.jNumber.ToString() + " years ~w~in jail", 0.063f, 0.003f, 0.5f);
     EManager.Text("for ~r~" + PCALL_Manager.currentpCrime + ".", 0.093f, 0.003f, 0.5f);
 }
Esempio n. 3
0
 // Token: 0x0600002C RID: 44 RVA: 0x00005B04 File Offset: 0x00003D04
 public static void Game_FrameRender(object sender, GraphicsEventArgs e)
 {
     NativeFunction.CallByName <uint>("DRAW_RECT", new NativeArgument[]
     {
         0f,
         0f,
         0.274f,
         0.2f,
         (int)Color.Black.R,
         (int)Color.Black.G,
         (int)Color.Black.B,
         105
     });
     EManager.Text("Inmate : ~b~" + PCALL_Manager.currentpName, 0.003f, 0.003f, 0.5f);
     if (Main.shRisk)
     {
         EManager.Text("Risk Level : " + EManager.riskLevel, 0.033f, 0.003f, 0.5f);
     }
     EManager.Text("Distance : " + ((int)Vector3.Distance(Game.LocalPlayer.Character.Position, EManager.arrival)).ToString() + " yards", 0.063f, 0.003f, 0.5f);
 }