// 显示喇叭 public static void ShowLoudspeaker(EMChatTipID tipID, string param = "") { gameview_show_loudspeaker msgInfo = new gameview_show_loudspeaker(); msgInfo.nIndexId = (int)tipID; msgInfo.param = param; ViewEventHelper.Instance.SendCommand <gameview_show_loudspeaker>(GameLogicDef.GVIEWCMD_SHOW_LOUDSPEAKER, ref msgInfo); }
// 显示系统消息 public static void ShowSystemMessage(EMChatTipID tipID, string param = "") { gameview_show_system_message msgInfo = new gameview_show_system_message(); msgInfo.nIndexId = (int)tipID; msgInfo.param = param; ViewEventHelper.Instance.SendCommand <gameview_show_system_message>(GameLogicDef.GVIEWCMD_SHOW_SYSTEM_MESSAGE, ref msgInfo); }