Esempio n. 1
0
 /// <summary>
 /// 游戏键按下
 /// </summary>
 /// <param name="gk"></param>
 /// <returns></returns>
 public static bool isGameKeyPress(EGameKey gk)
 {
     if (isKeyPress(keyMapping[gk]))
     {
         return true;
     }
     return false;
 }
Esempio n. 2
0
 /// <summary>
 /// 游戏键释放
 /// </summary>
 /// <param name="gk"></param>
 /// <returns></returns>
 public static bool isGameKeyJustRelease(EGameKey gk)
 {
     if(isKeyJustRelease(keyMapping[gk]))
     {
         return true;
     }
     return false;
 }