private void EffectFinalize() { m_state = EFFECTSTATE.WAIT; m_type = EFFECTTYPE.NONE; m_EffectList.Clear(); Debug.Log("//-*EffectFinalize********************"); }
/// <summary> /// フェードアウト /// </summary> public IEnumerator FadeOutStart(bool isWhite) { m_state = EFFECTSTATE.START; if (isWhite) { m_type = EFFECTTYPE.FADE_OUT_WHITE; m_fade.color = Color.white; } else { m_type = EFFECTTYPE.FADE_OUT_BLACK; m_fade.color = Color.black; } //-*初期アルファ値設定 SetAlpha(FADE_ALPHA_MIN); yield return(StartCoroutine("UpdateEffect")); yield break; }
public void Init() { m_state = EFFECTSTATE.WAIT; m_type = EFFECTTYPE.NONE; m_EffectList.Clear(); }