/// <summary> /// Returns the first event in the Calendar of the desired type /// </summary> /// <param name="type">The event type desired</param> /// <returns>An Event of the desired type or null if no events of that type are found</returns> public Event NextEventOfType(EEventType type) { Type t = null; //Switch on the given enum value switch (type) { case EEventType.CallArrive: t = typeof(CallArriveEvent); break; case EEventType.SwitchCompleted: t = typeof(SwitchCompletedEvent); break; case EEventType.CompletedService: t = typeof(CompletedServiceEvent); break; case EEventType.EndReplication: t = typeof(EndReplicationEvent); break; } //Get the first event in the events list whose type matches the desired type. If none match then toReturn will be null Event toReturn = events.FirstOrDefault(e => (e.GetType() == t)); return(toReturn); }
private void SetAuditToEntity(object entity, EEventType eventType, int id) { var entityToAudit = entity as IAuditInfo; var today = DateTime.Now; switch (eventType) { case EEventType.Create: entityToAudit.CreatedBy = id; entityToAudit.CreatedOn = today; entityToAudit.ModifiedBy = id; entityToAudit.ModifiedOn = today; if (entity is IDeletable) { var entityDeletable = entity as IDeletable; entityDeletable.IsActive = GlobalConstants.Activated; } break; case EEventType.Update: entityToAudit.ModifiedBy = id; entityToAudit.ModifiedOn = today; break; case EEventType.Delete: entityToAudit.ModifiedBy = id; entityToAudit.ModifiedOn = today; if (entity is IDeletable) { var entityDeletable = entity as IDeletable; entityDeletable.IsActive = GlobalConstants.Deactivated; } break; } }
/// <summary> /// Will build all events in simulaiton /// </summary> /// <param name="eventType">EventType</param> /// <param name="eventTime">EventTime</param> /// <param name="currentEntity">CurrentEntity</param> /// <returns></returns> public Event Spawn(EEventType eventType, int eventTime, Entity currentEntity) { Event newEvent = null; switch (eventType) { case EEventType.ARRIVAL: newEvent = new ArrivalEvent(eventTime, currentEntity); break; case EEventType.SWITCH_COMPLETE: newEvent = new SwitchCompleteEvent(eventTime, currentEntity); break; case EEventType.PROCESSING_COMPLETE: newEvent = new ProcessingCompleteEvent(eventTime, currentEntity); break; case EEventType.END_SIMULATION: newEvent = new EndSimulationEvent(eventTime, currentEntity); break; } return(newEvent); }
public static void OnListenerRemoved(EEventType eventType) { if (mEventTable[eventType] == null) { mEventTable.Remove(eventType); } }
private void SetAudit(object entity, EEventType eventType) { var publicKey = HttpContextAccess.GetPublicKey(); //var id = _userRepository.FindUserByPublicKey(publicKey).Id; SetAuditToEntity(entity, eventType, 1); }
public ConfigurationEvent(EValueType valueType, EEventType eventType, EEventCode eventCode, uint eventValue = 0) { ValueType = valueType; EventType = eventType; EventCode = eventCode; EventValue = eventValue; }
// called to create a non-derived event for simple things; // but keep other classes limited to calling specific factory // methods protected static EventOfHurt CreateGeneric( EEventType evt, ESubsystem src, ESubsystem dest = ESubsystem.Dispatcher, Tuple <EventOfHurt, DateTime>[] reasons = null ) { EventOfHurt RetVal; if (dest == null) { dest = ESubsystem.Dispatcher; } List <Tuple <EventOfHurt, DateTime> > ReasonList = new List <Tuple <EventOfHurt, DateTime> >(); if (reasons != null) { ReasonList.AddRange(reasons); } // the initializer after the constructor allows for a // lot more flexibility than e.g., optional params RetVal = new EventOfHurt(evt, src) { myEventReferences = ReasonList }; return(RetVal); }
//标记成不被删除的event public static void MarkAsPermanent(EEventType eventType) { if (!mPermanentMessages.Contains(eventType)) { mPermanentMessages.Add(eventType); } }
public void Invoke(EEventType mEventType) { foreach (SubscriberFunction mSubscriberFunction in FunctionList(mEventType)) { mSubscriberFunction.Invoke(); } }
public void RegisterListener( EEventType eventType, ListenerDelegate delg ) { EventObject obj = new EventObject(); obj.MyEvent = eventType; obj.ThisDelegate = delg; listenerObjects.Add( obj ); }
public void ActivateEvent <T1, T2>(EEventType eventType, T1 arg1, T2 arg2) { if (TypeCheck(eventType, typeof(Action <T1, T2>))) { (m_Event[eventType] as Action <T1, T2>)?.Invoke(arg1, arg2); } }
public void SendEvent(EEventType eEventType) { if (m_actorEventHandler != null) { m_actorEventHandler.SendEvent(eEventType); } }
public void AddEvent(EEventType eEventType, Delegate callback) { if (callback == null) { Debug.LogWarning("XX"); return; } int idEvent = (int)eEventType; List <EventListen> lstListen = null; if (!m_dicEvent.TryGetValue(idEvent, out lstListen)) { lstListen = new List <EventListen>(); } for (int i = 0, count = lstListen.Count; i < count; i++) { EventListen eventListen = lstListen[i]; if (eventListen.m_callBack == callback) { Debug.LogWarning("Add Same Key"); } } lstListen.Add(new EventListen(null, callback)); m_dicEvent[idEvent] = lstListen; }
public static void UnregisterEvent(EDelayType p_delayType, EEventType p_eventType, EventHandler p_delegate) { if (p_delegate != null) { s_eventMap[(Int32)p_delayType][(Int32)p_eventType].Remove(p_delegate); } }
public IEvent Allocate(EEventType eventType, bool isRemote) { var rc = (IEvent)_allocators[(int)eventType].Allocate(); rc.IsRemote = isRemote; return(rc); }
private static IEnumerator InvokeOnFrameEnd(Object p_sender, EEventType p_eventType, EventArgs p_eventArgs) { yield return(s_EndOfFrame); InvokeEvent(EDelayType.ON_FRAME_END, p_eventType, p_sender, p_eventArgs); yield break; }
static DelayedEventManager() { Int32 length = Enum.GetValues(typeof(EDelayType)).Length; EEventType[] array = (EEventType[])Enum.GetValues(typeof(EEventType)); s_eventMap = new List <EventHandler> [length][]; for (Int32 i = 0; i < s_eventMap.Length; i++) { s_eventMap[i] = new List <EventHandler> [array.Length]; for (Int32 j = 0; j < s_eventMap[i].Length; j++) { s_eventMap[i][j] = new List <EventHandler>(); } } s_defaultFixedDelays[EEventType.PARTY_GET_LOOT] = 2f; s_defaultFixedDelays[EEventType.CHARACTER_BARK] = 3f; s_defaultFixedDelays[EEventType.CHARACTER_XP_GAIN] = 0.85f; foreach (KeyValuePair <EEventType, Single> keyValuePair in s_defaultFixedDelays) { s_fixedDelays.Add(keyValuePair.Key, keyValuePair.Value); } EEventType[] array2 = array; for (Int32 k = 0; k < array2.Length; k++) { EEventType eeventType = array2[k]; EEventType eventTypeCopy = eeventType; LegacyLogic.Instance.EventManager.RegisterEvent(eeventType, delegate(Object pSender, EventArgs pArgs) { OnEventManagerEvent(pSender, eventTypeCopy, pArgs); }); } }
public LTEventData(string id, Action <string> handler, bool inQueue) { eventID = id; stringParamAction = handler; doInQueue = inQueue; eType = EEventType.STRING; }
public LTEventData(string id, Action <int> handler, bool inQueue) { eventID = id; intParamAction = handler; doInQueue = inQueue; eType = EEventType.INT; }
public LTEventData(string id, Action handler, bool inQueue) { eventID = id; emptyParamAction = handler; doInQueue = inQueue; eType = EEventType.NONE; }
/// <summary> /// Creates an Event of the designated type, to occure at a specified time, and bound to a given entity /// </summary> /// <param name="eventType">The type of event to create</param> /// <param name="eventTime">The time the event will occur</param> /// <param name="entity">The Call this event is bound to (Can be null)</param> /// <returns></returns> public Event CreateEvent(EEventType eventType, DateTime eventTime, Call entity) { //Create an event to return Event eve = null; //Switch on the possible event types switch (eventType) { case EEventType.CallArrive: eve = new CallArriveEvent(entity, eventTime); break; case EEventType.SwitchCompleted: eve = new SwitchCompletedEvent(entity, eventTime); break; case EEventType.CompletedService: eve = new CompletedServiceEvent(entity, eventTime); break; case EEventType.EndReplication: eve = new EndReplicationEvent(eventTime); break; } return(eve); }
private void SafeSetHandler(EEventType eventType, IEventHandler handler) { var id = (int)eventType; // DebugUtil.MyLog("Safe set eventtype:"+eventType); if (ArrayUtility.SafeGet(_allocators, id) == null) { var msg = String.Format("_allocators id not exist id {0}, type {1}, type {2}", id, _types[id], handler.GetType()); AssertUtility.Assert(false, msg); _logger.Error(msg); } else if (ArrayUtility.SafeGet(_eventHandlers, id) != null) { var msg = String.Format("IEventHandler id already exist id {0}, type {1}, type {2}", id, _types[id], handler.GetType()); AssertUtility.Assert(false, msg); _logger.Error(msg); } else { ArrayUtility.SafeSet(ref _eventHandlers, id, handler); } _maxId = Mathf.Max(id, _maxId); }
public LTEventData(string id, Action <object> handler, bool inQueue) { eventID = id; objParamAction = handler; doInQueue = inQueue; eType = EEventType.OBJ; }
public void RemoveListener <T1, T2>(EEventType eventType, Action <T1, T2> listenerMethod) { if (TypeCheck(eventType, listenerMethod.GetType())) { m_Event[eventType] = (Action <T1, T2>)m_Event[eventType] - listenerMethod; } }
public Event(EEventType type, ERepeat repeat, DateTimeOffset time, Range?owner) { Type = type; Repeat = repeat; Time = time; Owner = owner; }
public void AddLisenter <T1>(EEventType eventType, Action <T1> listenerMethod) { if (TypeCheck(eventType, listenerMethod.GetType())) { m_Event[eventType] = (Action <T1>)m_Event[eventType] + listenerMethod; } }
private bool translateEvent(EEventType type, object[] args, out EEventType out_type, out object[] out_args) { switch (type) { case EEventType.TILE_MOVE_RELATIVETY: { var tile = args[0] as Logic.Tile; var direction = (EDirection)args[1]; out_type = EEventType.TILE_MOVE; out_args = new object[2]; out_args[0] = tile; if (direction == EDirection.UP) { if (tile.Position.Row >= tile.Parent.LayerCollide.Height) { return(false); } out_args[1] = new Logic.TilePosition(tile.Position.Row + 1, tile.Position.Col); } else if (direction == EDirection.DOWN) { if (tile.Position.Row <= 0) { return(false); } out_args[1] = new Logic.TilePosition(tile.Position.Row - 1, tile.Position.Col); } else if (direction == EDirection.LEFT) { if (tile.Position.Col <= 0) { return(false); } out_args[1] = new Logic.TilePosition(tile.Position.Row, tile.Position.Col - 1); } else if (direction == EDirection.RIGHT) { if (tile.Position.Col >= tile.Parent.LayerCollide.Width) { return(false); } out_args[1] = new Logic.TilePosition(tile.Position.Row, tile.Position.Col + 1); } return(true); } } out_type = type; out_args = args; return(true); }
/** * Default constructor */ public SoundEvent() { EventName = ""; EventDescription = ""; // Hash the name to optimize names lookup EventID = EventName.GetHashCode(); EventAction = EEventAction.None; EventType = EEventType.Sfx; // Add a null element EventTargets.Add(null); EventIsRandom = false; EventIsLooping = false; EventIsVolumeRandom = false; EventIsPitchRandom = false; EventMaxInstance = 1; EventVolume = 0.5f; EventPitch = 1.0f; EventToStop = ""; EventPitchRandomRange = Vector2.zero; EventVolumeRandomRange = Vector2.zero; EventRTPC = null; }
public void AddEvent(EEventType type, params object[] args) { if (translateEvent(type, args, out type, out args)) { var data = new EventData(mIdGenerator++, type, args); mEventQ.Enqueue(data); } }
public void AddLisenter(EEventType eventType, IObeserver obeserver) { if (m_Event[eventType] == null) { m_Event.Add(eventType, new List <IObeserver>()); } m_Event[eventType].Add(obeserver); }
public void RemoveListener(EEventType eventType, IObeserver obeserver) { if (m_Event[eventType] == null) { return; } m_Event[eventType].Remove(obeserver); }
public void ThrowEvent(object sender, EEventType eventType, EventArgs args) { for( int x=0; x<listenerObjects.Count; ++x ) { EventObject obj = listenerObjects[x]; if( obj.MyEvent == eventType ) { obj.ThisDelegate( sender, args ); } } }
public void UnregisterListener( EEventType eventType, ListenerDelegate delg ) { EventObject obj; for( int x=0; x<listenerObjects.Count; ++x ) { obj = listenerObjects[x]; if( eventType == obj.MyEvent ) { if( delg.GetHashCode() == obj.ThisDelegate.GetHashCode() ) { listenerObjects.RemoveAt( x ); break; } } } }
/// <summary> /// Will build all events in simulaiton /// </summary> /// <param name="eventType">EventType</param> /// <param name="eventTime">EventTime</param> /// <param name="currentEntity">CurrentEntity</param> /// <returns></returns> public Event Spawn(EEventType eventType, int eventTime, Entity currentEntity) { Event newEvent = null; switch (eventType) { case EEventType.ARRIVAL: newEvent = new ArrivalEvent(eventTime, currentEntity); break; case EEventType.SWITCH_COMPLETE: newEvent = new SwitchCompleteEvent(eventTime, currentEntity); break; case EEventType.PROCESSING_COMPLETE: newEvent = new ProcessingCompleteEvent(eventTime, currentEntity); break; case EEventType.END_SIMULATION: newEvent = new EndSimulationEvent(eventTime, currentEntity); break; } return newEvent; }
//增加动画事件 public void AddEvent(BaseActor baseActor, string animationName, EEventType eventType) { switch (eventType) { case EEventType.SwapGun: { IAction act = ScriptableObject.CreateInstance<IAction>(); act.name = EEventType.SwapGun.ToString(); act.eventType = (int)EEventType.SwapGun; act.baseActor = baseActor; AnimationEvent evt = new AnimationEvent(); evt.time = 0.5f; evt.functionName = "OnAnimationEvent"; evt.objectReferenceParameter = act as Object; animation.GetClip(animationName).AddEvent(evt); } break; default: break; } }
public Event(EEventType Type) { this.Type = Type; }
public KeyEvent(EEventType Type) : base(Type) { }
public SystemEvent(EEventType Type) : base(Type) { }
internal void FireEvent(EEventType a_type, FFEventParameter a_eventParam = null) { FireEvent(a_type.ToString()); }
internal void UnregisterForEvent(EEventType a_type, EventCallback a_callback) { UnregisterForEvent(a_type.ToString(), a_callback); }