Esempio n. 1
0
 private void Start()
 {
     EditorObjects._isBuilding  = false;
     EditorObjects._dragStart   = Vector2.zero;
     EditorObjects._dragEnd     = Vector2.zero;
     EditorObjects._isDragging  = false;
     EditorObjects.selection    = new List <EditorSelection>();
     EditorObjects.handlePlane  = default(Plane);
     EditorObjects.group        = new GameObject().transform;
     EditorObjects.group.name   = "Group";
     EditorObjects.group.parent = Level.editing;
     EditorObjects.handle       = ((GameObject)Object.Instantiate(Resources.Load("Edit/Handles"))).transform;
     EditorObjects.handle.name  = "Handle";
     EditorObjects.handle.gameObject.SetActive(false);
     EditorObjects.handle.parent   = Level.editing;
     EditorObjects.transformHandle = EditorObjects.handle.FindChild("Transform");
     EditorObjects.planeHandle     = EditorObjects.handle.FindChild("Plane");
     EditorObjects.rotateHandle    = EditorObjects.handle.FindChild("Rotate");
     EditorObjects.scaleHandle     = EditorObjects.handle.FindChild("Scale");
     EditorObjects.dragMode        = EDragMode.TRANSFORM;
     EditorObjects.dragCoordinate  = EDragCoordinate.GLOBAL;
     EditorObjects.dragable        = new List <EditorDrag>();
     if (ReadWrite.fileExists(Level.info.path + "/Editor/Objects.dat", false, false))
     {
         Block block = ReadWrite.readBlock(Level.info.path + "/Editor/Objects.dat", false, false, 1);
         EditorObjects.snapTransform = block.readSingle();
         EditorObjects.snapRotation  = block.readSingle();
     }
     else
     {
         EditorObjects.snapTransform = 1f;
         EditorObjects.snapRotation  = 15f;
     }
 }
 // Token: 0x06002EB5 RID: 11957 RVA: 0x00131B38 File Offset: 0x0012FF38
 private void Start()
 {
     this._isBuilding  = false;
     this._dragStart   = Vector2.zero;
     this._dragEnd     = Vector2.zero;
     this._isDragging  = false;
     this.selection    = new List <WorkzoneSelection>();
     this.handlePlane  = default(Plane);
     this.group        = new GameObject().transform;
     this.group.name   = "Group";
     this.group.parent = Level.editing;
     this.handle       = ((GameObject)UnityEngine.Object.Instantiate(Resources.Load("Edit/Handles"))).transform;
     this.handle.name  = "Handle";
     this.handle.gameObject.SetActive(false);
     this.handle.parent = Level.editing;
     Layerer.relayer(this.handle, LayerMasks.VIEWMODEL);
     this.transformHandle = this.handle.FindChild("Transform");
     this.planeHandle     = this.handle.FindChild("Plane");
     this.rotateHandle    = this.handle.FindChild("Rotate");
     this.dragMode        = EDragMode.TRANSFORM;
     this.dragCoordinate  = EDragCoordinate.GLOBAL;
     this.dragable        = new List <EditorDrag>();
     this.snapTransform   = 1f;
     this.snapRotation    = 15f;
 }