private void Start() { EditorObjects._isBuilding = false; EditorObjects._dragStart = Vector2.zero; EditorObjects._dragEnd = Vector2.zero; EditorObjects._isDragging = false; EditorObjects.selection = new List <EditorSelection>(); EditorObjects.handlePlane = default(Plane); EditorObjects.group = new GameObject().transform; EditorObjects.group.name = "Group"; EditorObjects.group.parent = Level.editing; EditorObjects.handle = ((GameObject)Object.Instantiate(Resources.Load("Edit/Handles"))).transform; EditorObjects.handle.name = "Handle"; EditorObjects.handle.gameObject.SetActive(false); EditorObjects.handle.parent = Level.editing; EditorObjects.transformHandle = EditorObjects.handle.FindChild("Transform"); EditorObjects.planeHandle = EditorObjects.handle.FindChild("Plane"); EditorObjects.rotateHandle = EditorObjects.handle.FindChild("Rotate"); EditorObjects.scaleHandle = EditorObjects.handle.FindChild("Scale"); EditorObjects.dragMode = EDragMode.TRANSFORM; EditorObjects.dragCoordinate = EDragCoordinate.GLOBAL; EditorObjects.dragable = new List <EditorDrag>(); if (ReadWrite.fileExists(Level.info.path + "/Editor/Objects.dat", false, false)) { Block block = ReadWrite.readBlock(Level.info.path + "/Editor/Objects.dat", false, false, 1); EditorObjects.snapTransform = block.readSingle(); EditorObjects.snapRotation = block.readSingle(); } else { EditorObjects.snapTransform = 1f; EditorObjects.snapRotation = 15f; } }
// Token: 0x06002EB5 RID: 11957 RVA: 0x00131B38 File Offset: 0x0012FF38 private void Start() { this._isBuilding = false; this._dragStart = Vector2.zero; this._dragEnd = Vector2.zero; this._isDragging = false; this.selection = new List <WorkzoneSelection>(); this.handlePlane = default(Plane); this.group = new GameObject().transform; this.group.name = "Group"; this.group.parent = Level.editing; this.handle = ((GameObject)UnityEngine.Object.Instantiate(Resources.Load("Edit/Handles"))).transform; this.handle.name = "Handle"; this.handle.gameObject.SetActive(false); this.handle.parent = Level.editing; Layerer.relayer(this.handle, LayerMasks.VIEWMODEL); this.transformHandle = this.handle.FindChild("Transform"); this.planeHandle = this.handle.FindChild("Plane"); this.rotateHandle = this.handle.FindChild("Rotate"); this.dragMode = EDragMode.TRANSFORM; this.dragCoordinate = EDragCoordinate.GLOBAL; this.dragable = new List <EditorDrag>(); this.snapTransform = 1f; this.snapRotation = 15f; }