public CDebugDrawPrimitive GetPrimitiveInstance(EDebugPrimitiveType type) { return(m_debugPrimitiveMap[(int)type]); }
public void AddInstance(EDebugPrimitiveType primitiveType, float displayTime, in PrimitivePerInstanceData instanceData)
public CDebugDrawPrimitive GetPrimitiveInstance(EDebugPrimitiveType type) { return(m_debugPrimitiveMap[(int)type]); }
public void AddInstance(EDebugPrimitiveType primitiveType, float displayTime, in PrimitivePerInstanceData instanceData)