/// <summary> /// 保存文件 /// </summary> /// <param name="eDir"></param> public void SaveDirToFile(EDIR eDir) { UpdateFile(); //文件读写流 StreamReader sr = new StreamReader(path); //读取内容 string result = sr.ReadToEnd(); sr.Close(); sr.Dispose(); //文件流 FileStream fs = File.OpenWrite(path); //第二步填充内容 StringBuilder sb = new StringBuilder(); sb.Append(result + eDir.GetHashCode() + ","); byte[] map = Encoding.UTF8.GetBytes(sb.ToString()); fs.Write(map, 0, map.Length); fs.Close(); fs.Dispose(); }
private void BuildMe(EDIR BodyDir) { try { SzChInternaly = true; System.Drawing.Drawing2D.GraphicsPath gr = new System.Drawing.Drawing2D.GraphicsPath(); switch (BodyDir) { case EDIR.Horizontal: this.Size = new Size(this.Width, _BorderWidth + 10); gr.AddRectangle(new Rectangle(0, (-_BorderWidth + this.Height) / 2, this.Width, _BorderWidth)); break; case EDIR.Vertical: this.Size = new Size(_BorderWidth + 10, this.Height); gr.AddRectangle(new Rectangle((-_BorderWidth + this.Width) / 2, 0, _BorderWidth, this.Height)); break; case EDIR.Slash: try { // CType(_BorderWidth * Height / Width, Integer) for (int i = 0; i <= Convert.ToInt32(Math.Pow(Math.Pow(Width, 2) + Math.Pow(Height, 2), 0.5)); i += _BorderWidth) { switch (_DrawStyle) { case eStyle.circ: gr.AddPie(i, Convert.ToInt32(Height * i / Width), _BorderWidth, _BorderWidth, 0, 360); break; case eStyle.rect: gr.AddRectangle(new Rectangle(i, Convert.ToInt32(Height * i / Width), _BorderWidth, _BorderWidth)); break; } } } catch { } break; case EDIR.BKSlash: try { // CType(_BorderWidth * Height / Width, Integer) for (int i = 0; i <= Convert.ToInt32(Math.Pow(Math.Pow(this.Height, 2) + Math.Pow(this.Width, 2), 0.5)); i += _BorderWidth) { switch (_DrawStyle) { case eStyle.circ: gr.AddPie(Width - 1 - i, Convert.ToInt32(Height * i / Width), _BorderWidth, _BorderWidth, 0, 360); break; case eStyle.rect: gr.AddRectangle(new Rectangle(Width - 1 - i, Convert.ToInt32(Height * i / Width), _BorderWidth, _BorderWidth)); break; } } } catch { } break; } this.Region = new Region(gr); SzChInternaly = false; } catch { } }