public Server() { DatabaseManager = new DBManager(); sMessageParseManager = new SMessageParseManager(); ecdhrsaProvider = new ECDHRSAProvider(); init(); }
public Server() { databaseManager = new DBManager(); sMessageParseManager = new SMessageParseManager(); ecdhrsaProvider = new ECDHRSAProvider(); ServerConfigurator = new ServerConfigurator(); init(); }
public Client(string ip, int port) { try { ecdhrsaProvider = new ECDHRSAProvider(); NetPeerConfiguration config = new NetPeerConfiguration("GJABD_GAME"); config.EnableUPnP = true; config.LocalAddress = IPAddress.Any; /* FOR PRODUCTION * config.PingInterval = 5f; * config.ConnectionTimeout = 10f; * config.ResendHandshakeInterval = 1f; * config.MaximumHandshakeAttempts = 2; */ netPeer = new NetPeer(config); netPeer.Start(); // needed for initialization Console.WriteLine("started peer"); NetOutgoingMessage sendMsg = netPeer.CreateMessage(); sendMsg.Write("RELEASE_GAME_WEB"); sendMsg.Write(ClientConstants.version.ToString()); //send authentication public key and verifications. SecureMessageEncoder sem = new SecureMessageEncoder(sendMsg); sem.WriteBytes(ecdhrsaProvider.GetECDHPublicKey()); sem.WriteBytes(ecdhrsaProvider.GetSignedHash()); sem.WriteBytes(ecdhrsaProvider.GetRSAPublicKey()); sendMsg = sem.PackAndGet(); IPEndPoint ipEnd = new IPEndPoint(IPAddress.Parse(ip), port); NetConnection connection = netPeer.Connect(ipEnd, sendMsg); Console.WriteLine("connected to server"); // in your separate thread while (netPeer.MessageReceivedEvent.WaitOne()) { NetIncomingMessage msg = netPeer.ReadMessage(); CMessageParseManager.parseMessage(msg, this); netPeer.Recycle(msg); Console.WriteLine("Unique identifier is " + NetUtility.ToHexString(netPeer.UniqueIdentifier)); } } catch (Exception e) { Console.WriteLine(e); } }