/// <summary>
 /// Sets the value for a specified field in a DynamicType object.
 /// </summary>
 /// <param name="node">A DynamicType object to update.</param>
 /// <param name="fieldName">The name of the field to update.</param>
 /// <param name="value">The value of the field.</param>
 /// <remarks>
 /// If the field doesn't exist in the DynamicType object but the DynamicType object contains a "content" field, the field and its value is appended to the "content" field.
 /// </remarks>
 public static void SetValue(this DynamicType node, string fieldName, object value)
 {
     if (node.ContainsKey(fieldName))
     {
         node[fieldName] = value;
     }
     else if (node.ContainsKey(GlymaEntityFields.Content) && value != null)
     {
         // Only add the new metadata if it doesn't already exist in the content field.
         string newEntry       = fieldName + ":" + value.ToString() + GlymaModelConstants.WordBreakString;
         string currentContent = (string)node[GlymaEntityFields.Content];
         if (string.IsNullOrEmpty(currentContent))
         {
             node[GlymaEntityFields.Content] = newEntry;
         }
         else if (currentContent.IndexOf(newEntry, StringComparison.OrdinalIgnoreCase) == -1)
         {
             node[GlymaEntityFields.Content] += fieldName + ":" + value.ToString() + GlymaModelConstants.WordBreakString;
         }
     }
 }