public ImGui2DBufferModel() { VertexBufferInternal = Collect(new DynamicBufferProxy(global::SharpDX.Utilities.SizeOf <ImDrawVert>(), BindFlags.VertexBuffer)); VertexBuffer[0] = VertexBufferInternal; IndexBuffer = IndexBufferInternal = Collect(new DynamicBufferProxy(sizeof(ushort), BindFlags.IndexBuffer)); }
public Sprite2DBufferModel() { vertextBuffer = Collect(new DynamicBufferProxy(SpriteStruct.SizeInBytes, BindFlags.VertexBuffer)); VertexBuffer[0] = vertextBuffer; IndexBuffer = Collect(new DynamicBufferProxy(sizeof(int), BindFlags.IndexBuffer)); }