internal override void GetPolylines( DrawContext context, ILineTypeScaler lineTypeScaler, out IList <IList <Polyline2D> > polylinesList1, out IList <IList <Polyline2D> > polylinesList2, out IList <FlatShape4D> shapes, out bool fill) { DxfHeader header = context.Model.Header; WW.Cad.Drawing.Polyline2D2WN polyline = new Class639(this.DefaultStartWidth, this.DefaultEndWidth).method_0((IVertex2DCollection)this.dxfVertex2DCollection_0, context.Config, this.Closed); polylinesList1 = (IList <IList <Polyline2D> >) new List <IList <Polyline2D> >(); polylinesList2 = (IList <IList <Polyline2D> >) new List <IList <Polyline2D> >(); shapes = (IList <FlatShape4D>)null; fill = false; if (polyline != null) { IList <Polyline2D> resultPolylines1; IList <Polyline2D> resultPolylines2; DxfUtil.smethod_25(context.Config, polyline, context.Config.ApplyLineType ? this.GetLineType(context) : (DxfLineType)null, context.TotalLineTypeScale * this.LineTypeScale, lineTypeScaler, this.Plinegen, out resultPolylines1, out resultPolylines2, out shapes, out fill); polylinesList1.Add(resultPolylines1); polylinesList2.Add(resultPolylines2); if (shapes != null && shapes.Count == 0) { shapes = (IList <FlatShape4D>)null; } } fill &= context.Model.Header.FillMode; }
internal override void GetPolylines( DrawContext context, ILineTypeScaler lineTypeScaler, out IList <IList <Polyline2D> > polylinesList1, out IList <IList <Polyline2D> > polylinesList2, out IList <FlatShape4D> shapes, out bool fill) { DxfHeader header = context.Model.Header; GraphicsConfig config = context.Config; polylinesList1 = (IList <IList <Polyline2D> >) new List <IList <Polyline2D> >(); polylinesList2 = (IList <IList <Polyline2D> >) new List <IList <Polyline2D> >(); shapes = (IList <FlatShape4D>)null; if (config.ShowSplineControlPoints) { polylinesList1.Add((IList <Polyline2D>) new Polyline2D[1] { this.method_16() }); polylinesList2.Add((IList <Polyline2D>)null); } if (config.ShowSplineApproximationPoints) { polylinesList1.Add((IList <Polyline2D>) new Polyline2D[1] { this.method_18() }); polylinesList2.Add((IList <Polyline2D>)null); } if (this.method_32(this.dxfVertex2DCollection_0)) { Polyline2D polyline = (Polyline2D)null; if (config.ShowSplineInterpolatedPoints) { switch (this.splineType_0) { case SplineType.None: if (!config.ShowSplineApproximationPoints) { polyline = this.method_18(); break; } break; case SplineType.QuadraticBSpline: polyline = this.method_30(2, context.Config); break; case SplineType.CubicBSpline: polyline = this.method_30(3, context.Config); break; } } fill = false; if (polyline != null) { IList <Polyline2D> resultLines = (IList <Polyline2D>) new List <Polyline2D>(); shapes = (IList <FlatShape4D>) new List <FlatShape4D>(); DxfUtil.smethod_0(context.Config, resultLines, shapes, polyline, context.Config.ApplyLineType ? this.GetLineType(context) : (DxfLineType)null, context.TotalLineTypeScale * this.LineTypeScale, lineTypeScaler); polylinesList1.Add(resultLines); polylinesList2.Add((IList <Polyline2D>)null); if (shapes != null && shapes.Count == 0) { shapes = (IList <FlatShape4D>)null; } } } else { WW.Cad.Drawing.Polyline2D2WN polyline = (WW.Cad.Drawing.Polyline2D2WN)null; if (config.ShowSplineInterpolatedPoints) { switch (this.splineType_0) { case SplineType.None: if (!config.ShowSplineApproximationPoints) { polyline = this.method_23(); break; } break; case SplineType.QuadraticBSpline: polyline = this.method_31(2, (int)context.Config.NoOfSplineLineSegments); break; case SplineType.CubicBSpline: polyline = this.method_31(3, (int)context.Config.NoOfSplineLineSegments); break; } } fill = false; if (polyline != null) { IList <Polyline2D> resultPolylines1; IList <Polyline2D> resultPolylines2; DxfUtil.smethod_25(context.Config, polyline, context.Config.ApplyLineType ? this.GetLineType(context) : (DxfLineType)null, context.TotalLineTypeScale * this.LineTypeScale, lineTypeScaler, false, out resultPolylines1, out resultPolylines2, out shapes, out fill); polylinesList1.Add(resultPolylines1); polylinesList2.Add(resultPolylines2); } } if (shapes != null && shapes.Count == 0) { shapes = (IList <FlatShape4D>)null; } fill &= context.Model.Header.FillMode; }