private void DungeonGroupButton_Click(object sender, RoutedEventArgs e) { _dungeonGroupSelected = GetDungeonGroup(sender as Button); LoadDungeonSelectionInterface(); (Window.GetWindow(this) as GameWindow).LocationInfo = "Selecting dungeon"; }
private void ResetSelection() { _bossSelected = null; _dungeonGroupSelected = null; _dungeonSelected = null; UndoButton.Visibility = Visibility.Hidden; }
private void AddNewObjectButton_Click(object sender, RoutedEventArgs e) { Save(); var nextId = (GameAssets.DungeonGroups.Max(x => x.Id as int?) ?? 0) + 1; _dataContext = new DungeonGroup { Id = nextId, KeyRequirementRarities = new List <Rarity>() }; ContentSelectionBox.SelectedIndex = -1; RefreshStaticValuesPanel(); DeleteObjectButton.Visibility = Visibility.Visible; }
private void ContentSelectionBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { var selectedName = (e.Source as ComboBox)?.SelectedValue?.ToString(); if (selectedName is null) { return; } if (_dataContext is not null) { Save(); } _dataContext = GameAssets.DungeonGroups.FirstOrDefault(x => x.Name == selectedName); RefreshStaticValuesPanel(); DeleteObjectButton.Visibility = Visibility.Visible; }
private void DeleteObjectButton_Click(object sender, RoutedEventArgs e) { Save(); var objectToDelete = GameAssets.DungeonGroups.FirstOrDefault(x => x.Id == int.Parse((_controls["IdBox"] as TextBox).Text)); var result = MessageBox.Show($"Are you sure you want to delete {objectToDelete.Name}? This action will close ContentManager, check Logs directory (for missing references after deleting).", "Are you sure?", MessageBoxButton.YesNo, MessageBoxImage.Question); if (result == MessageBoxResult.No) { return; } GameAssets.DungeonGroups.Remove(objectToDelete); PopulateContentSelectionBox(); ContentSelectionBox.SelectedIndex = -1; _currentPanel.Children.Clear(); DeleteObjectButton.Visibility = Visibility.Hidden; _dataContext = null; Application.Current.MainWindow.Close(); }