public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); Assert.AreEqual(194, subsectors.Length); Assert.AreEqual(4, subsectors[0].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[0].FirstSeg + i] == segs[i]); } Assert.AreEqual(4, subsectors[57].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[57].FirstSeg + i] == segs[179 + i]); } Assert.AreEqual(4, subsectors[193].SegCount); for (var i = 0; i < 4; i++) { Assert.IsTrue(segs[subsectors[193].FirstSeg + i] == segs[597 + i]); } } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); Assert.AreEqual(239, subsectors.Length); Assert.AreEqual(8, subsectors[0].SegCount); for (var i = 0; i < 8; i++) { Assert.IsTrue(segs[subsectors[0].FirstSeg + i] == segs[0 + i]); } Assert.AreEqual(1, subsectors[54].SegCount); for (var i = 0; i < 1; i++) { Assert.IsTrue(segs[subsectors[54].FirstSeg + i] == segs[181 + i]); } Assert.AreEqual(2, subsectors[238].SegCount); for (var i = 0; i < 2; i++) { Assert.IsTrue(segs[subsectors[238].FirstSeg + i] == segs[745 + i]); } } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); Assert.AreEqual(601, segs.Length); Assert.IsTrue(segs[0].Vertex1 == vertices[9]); Assert.IsTrue(segs[0].Vertex2 == vertices[316]); Assert.AreEqual(ToRadian(-32768), segs[0].Angle.ToRadian(), delta); Assert.IsTrue(segs[0].LineDef == lines[8]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[0].FrontSector == segs[0].LineDef.FrontSide.Sector); Assert.IsTrue(segs[0].BackSector == segs[0].LineDef.BackSide.Sector); Assert.AreEqual(0, segs[0].Offset.ToDouble(), delta); Assert.IsTrue(segs[42].Vertex1 == vertices[26]); Assert.IsTrue(segs[42].Vertex2 == vertices[320]); Assert.AreEqual(ToRadian(-22209), segs[42].Angle.ToRadian(), delta); Assert.IsTrue(segs[42].LineDef == lines[33]); Assert.IsTrue((segs[42].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[42].FrontSector == segs[42].LineDef.BackSide.Sector); Assert.IsTrue(segs[42].BackSector == segs[42].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[42].Offset.ToDouble(), delta); Assert.IsTrue(segs[103].Vertex1 == vertices[331]); Assert.IsTrue(segs[103].Vertex2 == vertices[329]); Assert.AreEqual(ToRadian(16384), segs[103].Angle.ToRadian(), delta); Assert.IsTrue(segs[103].LineDef == lines[347]); Assert.IsTrue((segs[103].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[103].FrontSector == segs[103].LineDef.FrontSide.Sector); Assert.IsTrue(segs[103].BackSector == null); Assert.AreEqual(64, segs[103].Offset.ToDouble(), delta); Assert.IsTrue(segs[600].Vertex1 == vertices[231]); Assert.IsTrue(segs[600].Vertex2 == vertices[237]); Assert.AreEqual(ToRadian(-16384), segs[600].Angle.ToRadian(), delta); Assert.IsTrue(segs[600].LineDef == lines[271]); Assert.IsTrue((segs[600].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[600].FrontSector == segs[600].LineDef.BackSide.Sector); Assert.IsTrue(segs[600].BackSector == segs[600].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[600].Offset.ToDouble(), delta); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); Assert.AreEqual(747, segs.Length); Assert.IsTrue(segs[0].Vertex1 == vertices[132]); Assert.IsTrue(segs[0].Vertex2 == vertices[133]); Assert.AreEqual(ToRadian(4156), segs[0].Angle.ToRadian(), delta); Assert.IsTrue(segs[0].LineDef == lines[160]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[0].FrontSector == segs[0].LineDef.FrontSide.Sector); Assert.IsTrue(segs[0].BackSector == segs[0].LineDef.BackSide.Sector); Assert.AreEqual(0, segs[0].Offset.ToDouble(), delta); Assert.IsTrue(segs[28].Vertex1 == vertices[390]); Assert.IsTrue(segs[28].Vertex2 == vertices[131]); Assert.AreEqual(ToRadian(-32768), segs[28].Angle.ToRadian(), delta); Assert.IsTrue(segs[28].LineDef == lines[480]); Assert.IsTrue((segs[0].LineDef.Flags & LineFlags.TwoSided) != 0); Assert.IsTrue(segs[28].FrontSector == segs[28].LineDef.BackSide.Sector); Assert.IsTrue(segs[28].BackSector == segs[28].LineDef.FrontSide.Sector); Assert.AreEqual(0, segs[28].Offset.ToDouble(), delta); Assert.IsTrue(segs[744].Vertex1 == vertices[446]); Assert.IsTrue(segs[744].Vertex2 == vertices[374]); Assert.AreEqual(ToRadian(-16384), segs[744].Angle.ToRadian(), delta); Assert.IsTrue(segs[744].LineDef == lines[452]); Assert.IsTrue((segs[744].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[744].FrontSector == segs[744].LineDef.FrontSide.Sector); Assert.IsTrue(segs[744].BackSector == null); Assert.AreEqual(154, segs[744].Offset.ToDouble(), delta); Assert.IsTrue(segs[746].Vertex1 == vertices[374]); Assert.IsTrue(segs[746].Vertex2 == vertices[368]); Assert.AreEqual(ToRadian(-13828), segs[746].Angle.ToRadian(), delta); Assert.IsTrue(segs[746].LineDef == lines[451]); Assert.IsTrue((segs[746].LineDef.Flags & LineFlags.TwoSided) == 0); Assert.IsTrue(segs[746].FrontSector == segs[746].LineDef.FrontSide.Sector); Assert.IsTrue(segs[746].BackSector == null); Assert.AreEqual(0, segs[746].Offset.ToDouble(), delta); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); Assert.AreEqual(370, lines.Length); Assert.IsTrue(lines[0].Vertex1 == vertices[0]); Assert.IsTrue(lines[0].Vertex2 == vertices[1]); Assert.IsTrue((int)lines[0].Flags == 1); Assert.IsTrue((int)lines[0].Special == 0); Assert.IsTrue(lines[0].Tag == 0); Assert.IsTrue(lines[0].FrontSide == sides[0]); Assert.IsTrue(lines[0].BackSide == null); Assert.IsTrue(lines[0].FrontSector == sides[0].Sector); Assert.IsTrue(lines[0].BackSector == null); Assert.IsTrue(lines[75].Vertex1 == vertices[73]); Assert.IsTrue(lines[75].Vertex2 == vertices[74]); Assert.IsTrue((int)lines[75].Flags == 4); Assert.IsTrue((int)lines[75].Special == 103); Assert.IsTrue(lines[75].Tag == 4); Assert.IsTrue(lines[75].FrontSide == sides[97]); Assert.IsTrue(lines[75].BackSide == sides[98]); Assert.IsTrue(lines[75].FrontSector == sides[97].Sector); Assert.IsTrue(lines[75].BackSector == sides[98].Sector); Assert.IsTrue(lines[369].Vertex1 == vertices[293]); Assert.IsTrue(lines[369].Vertex2 == vertices[299]); Assert.IsTrue((int)lines[369].Flags == 21); Assert.IsTrue((int)lines[369].Special == 0); Assert.IsTrue(lines[369].Tag == 0); Assert.IsTrue(lines[369].FrontSide == sides[527]); Assert.IsTrue(lines[369].BackSide == sides[528]); Assert.IsTrue(lines[369].FrontSector == sides[527].Sector); Assert.IsTrue(lines[369].BackSector == sides[528].Sector); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); Assert.AreEqual(486, lines.Length); Assert.IsTrue(lines[0].Vertex1 == vertices[0]); Assert.IsTrue(lines[0].Vertex2 == vertices[1]); Assert.IsTrue((int)lines[0].Flags == 1); Assert.IsTrue((int)lines[0].Special == 0); Assert.IsTrue(lines[0].Tag == 0); Assert.IsTrue(lines[0].FrontSide == sides[0]); Assert.IsTrue(lines[0].BackSide == null); Assert.IsTrue(lines[0].FrontSector == sides[0].Sector); Assert.IsTrue(lines[0].BackSector == null); Assert.IsTrue(lines[136].Vertex1 == vertices[110]); Assert.IsTrue(lines[136].Vertex2 == vertices[111]); Assert.IsTrue((int)lines[136].Flags == 28); Assert.IsTrue((int)lines[136].Special == 63); Assert.IsTrue(lines[136].Tag == 3); Assert.IsTrue(lines[136].FrontSide == sides[184]); Assert.IsTrue(lines[136].BackSide == sides[185]); Assert.IsTrue(lines[136].FrontSector == sides[184].Sector); Assert.IsTrue(lines[136].BackSector == sides[185].Sector); Assert.IsTrue(lines[485].Vertex1 == vertices[309]); Assert.IsTrue(lines[485].Vertex2 == vertices[294]); Assert.IsTrue((int)lines[485].Flags == 12); Assert.IsTrue((int)lines[485].Special == 0); Assert.IsTrue(lines[485].Tag == 0); Assert.IsTrue(lines[485].FrontSide == sides[664]); Assert.IsTrue(lines[485].BackSide == sides[665]); Assert.IsTrue(lines[485].FrontSector == sides[664].Sector); Assert.IsTrue(lines[485].BackSector == sides[665].Sector); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var reject = Reject.FromWad(wad, map + 9, sectors); foreach (var sector in sectors) { Assert.IsFalse(reject.Check(sector, sector)); } foreach (var line in lines) { if (line.BackSector != null) { Assert.IsFalse(reject.Check(line.FrontSector, line.BackSector)); } } foreach (var s1 in sectors) { foreach (var s2 in sectors) { var result1 = reject.Check(s1, s2); var result2 = reject.Check(s2, s1); Assert.AreEqual(result1, result2); } } Assert.IsTrue(reject.Check(sectors[10], sectors[49])); Assert.IsTrue(reject.Check(sectors[7], sectors[36])); Assert.IsTrue(reject.Check(sectors[17], sectors[57])); } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var blockMap = BlockMap.FromWad(wad, map + 10, lines); { var minX = vertices.Select(v => v.X.ToDouble()).Min(); var maxX = vertices.Select(v => v.X.ToDouble()).Max(); var minY = vertices.Select(v => v.Y.ToDouble()).Min(); var maxY = vertices.Select(v => v.Y.ToDouble()).Max(); Assert.AreEqual(blockMap.OriginX.ToDouble(), minX, 64); Assert.AreEqual(blockMap.OriginY.ToDouble(), minY, 64); Assert.AreEqual((blockMap.OriginX + BlockMap.BlockSize * blockMap.Width).ToDouble(), maxX, 128); Assert.AreEqual((blockMap.OriginY + BlockMap.BlockSize * blockMap.Height).ToDouble(), maxY, 128); } var spots = new List <Tuple <int, int> >(); for (var blockY = -2; blockY < blockMap.Height + 2; blockY++) { for (var blockX = -2; blockX < blockMap.Width + 2; blockX++) { spots.Add(Tuple.Create(blockX, blockY)); } } var random = new Random(666); for (var i = 0; i < 50; i++) { var ordered = spots.OrderBy(spot => random.NextDouble()).ToArray(); var total = 0; foreach (var spot in ordered) { var blockX = spot.Item1; var blockY = spot.Item2; var minX = double.MaxValue; var maxX = double.MinValue; var minY = double.MaxValue; var maxY = double.MinValue; var count = 0; blockMap.IterateLines( blockX, blockY, line => { if (count != 0) { minX = Math.Min(Math.Min(line.Vertex1.X.ToDouble(), line.Vertex2.X.ToDouble()), minX); maxX = Math.Max(Math.Max(line.Vertex1.X.ToDouble(), line.Vertex2.X.ToDouble()), maxX); minY = Math.Min(Math.Min(line.Vertex1.Y.ToDouble(), line.Vertex2.Y.ToDouble()), minY); maxY = Math.Max(Math.Max(line.Vertex1.Y.ToDouble(), line.Vertex2.Y.ToDouble()), maxY); } count++; return(true); }, i + 1); if (count > 1) { Assert.IsTrue(minX <= (blockMap.OriginX + BlockMap.BlockSize * (blockX + 1)).ToDouble()); Assert.IsTrue(maxX >= (blockMap.OriginX + BlockMap.BlockSize * blockX).ToDouble()); Assert.IsTrue(minY <= (blockMap.OriginY + BlockMap.BlockSize * (blockY + 1)).ToDouble()); Assert.IsTrue(maxY >= (blockMap.OriginY + BlockMap.BlockSize * blockY).ToDouble()); } total += count; } Assert.AreEqual(lines.Length, total); } } }
public void LoadMap01() { using (var wad = new Wad(WadPath.Doom2)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("MAP01"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); var nodes = Node.FromWad(wad, map + 7, subsectors); Assert.AreEqual(193, nodes.Length); Assert.AreEqual(64, nodes[0].X.ToDouble(), delta); Assert.AreEqual(1024, nodes[0].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[0].Dx.ToDouble(), delta); Assert.AreEqual(-64, nodes[0].Dy.ToDouble(), delta); Assert.AreEqual(1173, nodes[0].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(960, nodes[0].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-64, nodes[0].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(64, nodes[0].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(1280, nodes[0].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(1024, nodes[0].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(64, nodes[0].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(128, nodes[0].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32770, nodes[0].Children[0] + 0x10000); Assert.AreEqual(32771, nodes[0].Children[1] + 0x10000); Assert.AreEqual(640, nodes[57].X.ToDouble(), delta); Assert.AreEqual(856, nodes[57].Y.ToDouble(), delta); Assert.AreEqual(-88, nodes[57].Dx.ToDouble(), delta); Assert.AreEqual(-16, nodes[57].Dy.ToDouble(), delta); Assert.AreEqual(856, nodes[57].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(840, nodes[57].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(552, nodes[57].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(640, nodes[57].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(856, nodes[57].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(760, nodes[57].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(536, nodes[57].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(704, nodes[57].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32829, nodes[57].Children[0] + 0x10000); Assert.AreEqual(56, nodes[57].Children[1]); Assert.AreEqual(96, nodes[192].X.ToDouble(), delta); Assert.AreEqual(1280, nodes[192].Y.ToDouble(), delta); Assert.AreEqual(32, nodes[192].Dx.ToDouble(), delta); Assert.AreEqual(0, nodes[192].Dy.ToDouble(), delta); Assert.AreEqual(1280, nodes[192].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-960, nodes[192].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-1304, nodes[192].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2072, nodes[192].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(2688, nodes[192].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(1280, nodes[192].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-1304, nodes[192].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(2072, nodes[192].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(147, nodes[192].Children[0]); Assert.AreEqual(191, nodes[192].Children[1]); } }
public void LoadE1M1() { using (var wad = new Wad(WadPath.Doom1)) { var flats = new DummyFlatLookup(wad); var textures = new DummyTextureLookup(wad); var map = wad.GetLumpNumber("E1M1"); var vertices = Vertex.FromWad(wad, map + 4); var sectors = Sector.FromWad(wad, map + 8, flats); var sides = SideDef.FromWad(wad, map + 3, textures, sectors); var lines = LineDef.FromWad(wad, map + 2, vertices, sides); var segs = Seg.FromWad(wad, map + 5, vertices, lines); var subsectors = Subsector.FromWad(wad, map + 6, segs); var nodes = Node.FromWad(wad, map + 7, subsectors); Assert.AreEqual(238, nodes.Length); Assert.AreEqual(1784, nodes[0].X.ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].Y.ToDouble(), delta); Assert.AreEqual(-240, nodes[0].Dx.ToDouble(), delta); Assert.AreEqual(64, nodes[0].Dy.ToDouble(), delta); Assert.AreEqual(-3104, nodes[0].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(1520, nodes[0].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2128, nodes[0].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-3384, nodes[0].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-3448, nodes[0].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(1544, nodes[0].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(1784, nodes[0].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32768, nodes[0].Children[0] + 0x10000); Assert.AreEqual(32769, nodes[0].Children[1] + 0x10000); Assert.AreEqual(928, nodes[57].X.ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[57].Dx.ToDouble(), delta); Assert.AreEqual(256, nodes[57].Dy.ToDouble(), delta); Assert.AreEqual(-3104, nodes[57].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(928, nodes[57].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(1344, nodes[57].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-3104, nodes[57].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-3360, nodes[57].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(704, nodes[57].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(928, nodes[57].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(32825, nodes[57].Children[0] + 0x10000); Assert.AreEqual(56, nodes[57].Children[1]); Assert.AreEqual(2176, nodes[237].X.ToDouble(), delta); Assert.AreEqual(-2304, nodes[237].Y.ToDouble(), delta); Assert.AreEqual(0, nodes[237].Dx.ToDouble(), delta); Assert.AreEqual(-256, nodes[237].Dy.ToDouble(), delta); Assert.AreEqual(-2048, nodes[237].BoundingBox[0][Box.Top].ToDouble(), delta); Assert.AreEqual(-4064, nodes[237].BoundingBox[0][Box.Bottom].ToDouble(), delta); Assert.AreEqual(-768, nodes[237].BoundingBox[0][Box.Left].ToDouble(), delta); Assert.AreEqual(2176, nodes[237].BoundingBox[0][Box.Right].ToDouble(), delta); Assert.AreEqual(-2048, nodes[237].BoundingBox[1][Box.Top].ToDouble(), delta); Assert.AreEqual(-4864, nodes[237].BoundingBox[1][Box.Bottom].ToDouble(), delta); Assert.AreEqual(2176, nodes[237].BoundingBox[1][Box.Left].ToDouble(), delta); Assert.AreEqual(3808, nodes[237].BoundingBox[1][Box.Right].ToDouble(), delta); Assert.AreEqual(131, nodes[237].Children[0]); Assert.AreEqual(236, nodes[237].Children[1]); } }