Esempio n. 1
0
        private static void InitializationAndWarmup()
        {
            Console.WriteLine("Initialization and Warmup...");
            double warmupSum = 0.0;
            IDummy dummy     = DummyFactory.Get();

            fixed(int *a = new int[1])
            //int[] a = new int[4 * 2 * 2];
            {
                Arr arr = new Arr()
                {
                    a = a
                };

                for (int i = 1; i < 10; i++)
                {
                    Run(arr, 0, 4, 2, 2, 10, 0, dummy);
                }
            }

            if (warmupSum == 42)
            {
                Console.WriteLine("warmupSum=" + warmupSum);
            }
            Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.RealTime;
            GC.Collect();
            GC.WaitForPendingFinalizers();
        }
        private static double RunVectorTriad(long vectorLength, long repetitions, int numberOfThreads)
        {
            GC.Collect();
            GC.WaitForPendingFinalizers();

            TriadData[] data = new TriadData[numberOfThreads];
            for (int i = 0; i < numberOfThreads; i++)
            {
                data[i] = new TriadData(vectorLength);
            }

            IDummy dummy = DummyFactory.Get();

            Task[] tasks = new Task[numberOfThreads];
            for (int i = 0; i < numberOfThreads; i++)
            {
                int threadIndex = i;
                tasks[i] = new Task(() => RunVectorTriad(data[threadIndex], vectorLength, repetitions, dummy));
            }

            Stopwatch stopwatch = Stopwatch.StartNew();

            for (int i = 0; i < numberOfThreads; i++)
            {
                tasks[i].Start();
            }
            Task.WaitAll(tasks.Take(numberOfThreads).ToArray());

            stopwatch.Stop();


            return((double)stopwatch.ElapsedMilliseconds / repetitions);
        }
Esempio n. 3
0
        static void Main(string[] args)
        {
            Chart chart = new Chart("Runtime", "Associativity", "Runtime [s]", false);

            InitializationAndWarmup();

            //int cacheSize = (1 << 23) / 4; //Use to provoke cache thrashing. Value must be the L3 cache-size in integer (i.e. cache size in byte divided by sizeof(int)).
            int  cacheSize       = 2999999; //Use to avoid cache thrashing. May be larger than the L3 cache-size but should be prime.
            int  cacheLineLength = 64 / 4;
            int  numberOfThreads = 8;
            long repetitions     = 1 << 2;
            int  cnt             = 0;

            IDummy dummy = DummyFactory.Get();

            for (int associativity = 1; associativity <= 16; associativity++)
            {
                int   n   = cacheSize * associativity * numberOfThreads;
                int[] arr = new int[n];
                for (int i = 0; i < n; i++)
                    arr[i] = cnt++;

                fixed(int *a = arr)
                {
                    Arr array = new Arr()
                    {
                        a = a
                    };

                    Thread[] threads = new Thread[numberOfThreads];
                    for (int i = 0; i < numberOfThreads; i++)
                    {
                        int start     = associativity * cacheSize * i;
                        int coreIndex = i;
                        threads[i] = new Thread(
                            () => Run(array, start, cacheSize, cacheLineLength, associativity, repetitions, coreIndex, dummy));
                    }

                    Stopwatch stopwatch = Stopwatch.StartNew();

                    foreach (Thread thread in threads)
                    {
                        thread.Start();
                    }

                    for (int i = 0; i < numberOfThreads; i++)
                    {
                        threads[i].Join();
                    }

                    stopwatch.Stop();


                    string sumIndicator = totalSum == 42 ? "42" : "";

                    Console.WriteLine($"associativity={associativity} elapsed={stopwatch.Elapsed} {sumIndicator}");
                    chart.Add($"{numberOfThreads} threads", associativity, stopwatch.ElapsedMilliseconds);
                }
            }

            chart.Save(typeof(CacheThrashing));
            chart.Show();

            Console.WriteLine("Finished...");
            Console.ReadKey();
        }