public void Initialize() { // Finding GameObjects m_object_player = GameObject.Find("Player"); m_object_helpers = GameObject.Find("Helpers"); m_object_duckfield = GameObject.Find("Duckfield"); m_object_audio = GameObject.Find("Audio"); m_object_cameraman = GameObject.Find("Main Camera"); // Finding Components m_collision_prober = m_object_player.GetComponent <CollisionProber>(); m_scoring = m_object_player.GetComponent <Scoring>(); m_health = m_object_player.GetComponent <Health>(); m_walker = m_object_player.GetComponent <Walker>(); m_jumper = m_object_player.GetComponent <Jumper>(); m_time_helper = m_object_helpers.GetComponent <TimeHelper>(); m_screen_helper = m_object_helpers.GetComponent <ScreenHelper>(); m_duckfield = m_object_duckfield.GetComponent <DuckField>(); m_duckization = m_object_audio.GetComponent <DuckizationController>(); m_cameraman = m_object_cameraman.GetComponent <Cameraman>(); m_ig_menu = m_object_cameraman.GetComponent <IgMenu>(); }
public void Initialize() { // Finding GameObjects m_object_player = GameObject.Find("Player"); m_object_helpers = GameObject.Find ("Helpers"); m_object_duckfield = GameObject.Find("Duckfield"); m_object_audio = GameObject.Find("Audio"); m_object_cameraman = GameObject.Find("Main Camera"); // Finding Components m_collision_prober = m_object_player.GetComponent<CollisionProber>(); m_scoring = m_object_player.GetComponent<Scoring>(); m_health = m_object_player.GetComponent<Health>(); m_walker = m_object_player.GetComponent<Walker>(); m_jumper = m_object_player.GetComponent<Jumper>(); m_time_helper = m_object_helpers.GetComponent<TimeHelper>(); m_screen_helper = m_object_helpers.GetComponent<ScreenHelper>(); m_duckfield = m_object_duckfield.GetComponent<DuckField>(); m_duckization = m_object_audio.GetComponent<DuckizationController>(); m_cameraman = m_object_cameraman.GetComponent<Cameraman>(); m_ig_menu = m_object_cameraman.GetComponent<IgMenu>(); }