public override void OnBeforeRemove() { base.OnBeforeRemove(); if (DsVideo != null) { DsVideo.Stop(); } }
public override void Update(float elapsedTime, ref float curViewportTime) { base.Update(elapsedTime, ref curViewportTime); if (DsVideo != null) { if (DsVideo.CurrentState == VideoState.Stopped) { DsVideo.Play(); } DsVideo.Update(); } }